Arknights · Character banners & reruns
Clementia
China server recruitment.
Featured 6-star operators and 5-star rate-ups are listed separately.
- Period
- 2026-10-09T12:00:00+08:00 — 2026-10-23T03:59:59+08:00
NoticeChinese · Original↗
상세 스테이터스
Clementia
- Rarity
- 6★
- Position
- Melee
- Progression
- E2 Lv.90 / P1
- Max HP
- 2720
- ATK
- 920
- DEF
- 371
- RES
- 10
- DP cost
- 23
- Block count
- 2
- Attack interval
- 1.2 s
- Redeployment
- 70 s
- Trust bonus · ATK
- +110 Excluded from base table. Maximum Trust stat bonus.
Stat basis
Elite 2 maximum level, Potential 1, zero Trust bonus, no module.
Trust, talent and skill modifiers are listed separately.
Skills compare rank 7 and Mastery I–III.
S1 · Erosion Strike커뮤니티 정보
SP shows initial / cost.
Instant, ammo, toggle and persistent effects without a timed duration follow the effect text.
Recovery: Offensive recovery · Automatic activation
- Skill rank 7
- SP 0 / 3 The next hit deals 225% ATK physical damage and Erosion buildup equal to 30% of that physical damage.
- Mastery I
- SP 0 / 2 The next hit deals 250% ATK physical damage and Erosion buildup equal to 30% of that physical damage.
- Mastery II
- SP 0 / 2 The next hit deals 265% ATK physical damage and Erosion buildup equal to 35% of that physical damage.
- Mastery III
- SP 0 / 2 The next hit deals 290% ATK physical damage and Erosion buildup equal to 35% of that physical damage.
S2 · Storm Surge커뮤니티 정보
SP shows initial / cost.
Instant, ammo, toggle and persistent effects without a timed duration follow the effect text.
Recovery: Auto recovery · Manual activation
- Skill rank 7
- SP 12 / 20 · 16 s Expanded range; ASPD +100. Attacks deal 230% ATK physical damage to the target and up to 5 nearby ground enemies. A forward exile capsule transports up to 15 ground enemies with total weight at most 8. After 3 tiles it leaves a whirlpool: movement speed -70%, 200 Erosion buildup and 285% ATK physical damage per second.
- Mastery I
- SP 13 / 20 · 16 s Expanded range; ASPD +100. Attacks deal 230% ATK physical damage to the target and up to 5 nearby ground enemies. A forward exile capsule transports up to 15 ground enemies with total weight at most 8. After 3 tiles it leaves a whirlpool: movement speed -70%, 200 Erosion buildup and 290% ATK physical damage per second.
- Mastery II
- SP 13 / 20 · 16 s Expanded range; ASPD +100. Attacks deal 235% ATK physical damage to the target and up to 5 nearby ground enemies. A forward exile capsule transports up to 15 ground enemies with total weight at most 8. After 3 tiles it leaves a whirlpool: movement speed -70%, 200 Erosion buildup and 295% ATK physical damage per second.
- Mastery III
- SP 15 / 20 · 16 s Expanded range; ASPD +100. Attacks deal 250% ATK physical damage to the target and up to 5 nearby ground enemies. A forward exile capsule transports up to 15 ground enemies with total weight at most 8. After 3 tiles it leaves a whirlpool: movement speed -70%, 200 Erosion buildup and 300% ATK physical damage per second.
S3 · Against the Sea커뮤니티 정보
SP shows initial / cost.
Instant, ammo, toggle and persistent effects without a timed duration follow the effect text.
Recovery: Auto recovery · Manual activation
- Skill rank 7
- SP 28 / 45 Expanded range and +2 targets. Hits deal 200% ATK physical damage plus Erosion buildup equal to 20% of that damage. An enemy Erosion burst anywhere consumes 1 ammo to strike its tile and 4 adjacent tiles three times, each for 270% ATK physical and 200% ATK elemental damage against ground enemies. 10 ammo; ends when depleted; manual deactivation allowed.
- Mastery I
- SP 29 / 45 Expanded range and +2 targets. Hits deal 220% ATK physical damage plus Erosion buildup equal to 20% of that damage. An enemy Erosion burst anywhere consumes 1 ammo to strike its tile and 4 adjacent tiles three times, each for 280% ATK physical and 210% ATK elemental damage against ground enemies. 10 ammo; ends when depleted; manual deactivation allowed.
- Mastery II
- SP 30 / 45 Expanded range and +2 targets. Hits deal 230% ATK physical damage plus Erosion buildup equal to 20% of that damage. An enemy Erosion burst anywhere consumes 1 ammo to strike its tile and 4 adjacent tiles three times, each for 290% ATK physical and 230% ATK elemental damage against ground enemies. 10 ammo; ends when depleted; manual deactivation allowed.
- Mastery III
- SP 30 / 42 Expanded range and +2 targets. Hits deal 235% ATK physical damage plus Erosion buildup equal to 20% of that damage. An enemy Erosion burst anywhere consumes 1 ammo to strike its tile and 4 adjacent tiles three times, each for 300% ATK physical and 250% ATK elemental damage against ground enemies. 10 ammo; ends when depleted; manual deactivation allowed.
Talent 1커뮤니티 정보
Without module.
Use the row matching the unlocked Potential; variants replace each other.
- E2 · Potential 1
- P1 Physical damage has a 25% chance to use 135% ATK; chance becomes 50% against enemies whose DEF is below its initial value.
- E2 · Potential 3
- P3 Physical damage has a 25% chance to use 150% ATK; chance becomes 50% against enemies whose DEF is below its initial value.
Talent 2커뮤니티 정보
Without module.
Use the row matching the unlocked Potential; variants replace each other.
- E2 · Potential 1
- P1 Physical and Arts damage from units in front is reduced by 30%; against Sea Monsters the reduction is 50%.
- E2 · Potential 5
- P5 Physical and Arts damage from units in front is reduced by 35%; against Sea Monsters the reduction is 55%.
Potential 2–6커뮤니티 정보
Each row is the additional effect at that stage.
Talent upgrades are detailed above.
- Potential 2
- P2 DP cost -1
- Potential 3
- P3 Improves first talent
- Potential 4
- P4 ATK +35
- Potential 5
- P5 Improves second talent
- Potential 6
- P6 DP cost -1
- Stats and effects are community-reviewed using regional public game data and PRTS.
- Mainland China service values only, not a release or kit confirmation for other services.

