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상세 스테이터스

Student · combat profile

Kokoro

커뮤니티 정보
Role
Supporter
Position
Middle
Attack type
Mystic
Armor type
Special Armor
Weapon type
AR
Base accuracy
726
Base evasion
769
Base critical stat
207
Base critical damage
200%
Base stability
1344
Base range
650
Base cost recovery
700
Stat basis

Japanese guide data.

Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.

HP/ATK/DEF/healing omitted because source growth assumptions are unclear.

Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.

Unique-weapon effects are separate, not added to base values.

EX skill커뮤니티 정보

Buffs another ally’s EX damage for 15 s and dives; alternate EX buffs basic proficiency and surfaces.

Both effects cannot coexist on one target.

EX damage / basic proficiency bonuses
69.2% / 36.4% (Lv.5)
Basic skill커뮤니티 정보

Every 10 basics: single hit and 25 s ATK debuff.

ATK multiplier
263% (Lv.10)
ATK reduction
24.7% (Lv.10)
Enhanced skill커뮤니티 정보

Always active.

ATK increase
14% → 26.6%
Sub skill커뮤니티 정보

EX on an unmarked attacker assigns safety pass and triples that buff duration, removing other passes.

While diving, all damage becomes EX-type with EX bonus.

Max HP increase
25.5% (Lv.10)
Basic proficiency / diving EX damage
31.9% / 31.9% (Lv.10)
Unique weapon upgrades커뮤니티 정보

Student ★5 unlocks the unique weapon.

Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.

Non-percent values are game stat units.

Unverified effects omitted.

Unique weapon ★3 · Urban affinity
SS
  • Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
  • EX cost is omitted because the source skill table leaves it blank.
  • For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Student · combat profile

Kotone

커뮤니티 정보
Role
Tank
Position
Front
Attack type
Explosive
Armor type
Special Armor
Weapon type
AR
Base accuracy
105
Base evasion
227
Base critical stat
210
Base critical damage
200%
Base stability
1328
Base range
350
Base cost recovery
700
Stat basis

Japanese guide data.

Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.

HP/ATK/DEF/healing omitted because source growth assumptions are unclear.

Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.

Unique-weapon effects are separate, not added to base values.

EX skill커뮤니티 정보

Self-heals and reloads immediately; changes basic multiplier until next reload.

Healing multiplier
195% (Lv.5)
Changed basic multiplier
120% (Lv.5)
Basic skill커뮤니티 정보

Every 35 s buffs EX damage of 3 other allies for 28 s.

EX damage bonus
15.7% (Lv.10)
Enhanced skill커뮤니티 정보

Always active.

Max HP increase
14% → 26.6%
Sub skill커뮤니티 정보

Attacks have 30% chance for 19 s DEF debuff,6 s cooldown; each EX-enhanced basic self-heals.

DEF reduction
12.3% (Lv.10)
Healing multiplier
34.5% (Lv.10)
Unique weapon upgrades커뮤니티 정보

Student ★5 unlocks the unique weapon.

Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.

Non-percent values are game stat units.

Unverified effects omitted.

Unique weapon ★3 · Indoor affinity
SS
  • Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
  • EX cost is omitted because the source skill table leaves it blank.
  • For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.