Arknights: Endfield · Character banners & reruns
Tangtang
Rerun begins October 29.
- Period
- 2026-10-29T12:00:00+08:00 — 2026-11-19T11:59:00+08:00
상세 스테이터스
Tangtang
- Rarity
- 6★
- Faction
- Endfield Industries
- Race
- Feline
- Primary / secondary attribute
- Agility / Strength
- Strength
- 123.6
- Agility
- 179.6
- Intellect
- 85.8
- Will
- 102.1
Stat basis
Level 90, Potential 0: Endfield Hub base attributes, excluding gear, attribute nodes and buffs.
Decimal database values may differ from in-game rounding.
Skill tables use the stated rank at Potential 0.
Basic attack커뮤니티 정보
Up to five Cryo hits; the controlled final hit adds 18 Stagger.
Battle skill · Waterspouts커뮤니티 정보
A Cryo shot creates a Waterspout; consuming nearby Whirlpools adds more and refunds SP.
Waterspouts apply one Cryo stack and ongoing damage.
Multiple spouts add Arts Susceptibility, without duplicating infliction.
- SP cost
- 100
Combo skill · Whirlpools커뮤니티 정보
Cryo infliction or Arts Burst damage enables the combo.
A piercing stream deals Cryo damage and creates one Whirlpool; at most two can remain on the field.
Ultimate · immobilization and early release커뮤니티 정보
Immobilizes enemies with Cryo damage over time, followed by a wave.
A controlled operator’s dive inside the area triggers a stronger wave early.
Energy cost: 90.
Combat talents · stage 1 → 2커뮤니티 정보
Within 5m of a Whirlpool, allies gain Haste and enemies are slowed; effects linger 3s outside.
Diving during the ultimate creates a Waterspout and converts nearby Whirlpools, with enhanced spout damage.
- Ally Haste
- 10% → 20%
- Ultimate-created spout damage
- +40% → +60%
Base talents · growth support커뮤니티 정보
Plant growth rate +20% → +30%; operator mood use −14% → −18%.
Sources disagree on the room for the mood effect, so its placement is unconfirmed.
Potential · stages 1–5커뮤니티 정보
Duplicate upgrades; not included in the base attributes.
- Potential 1
- P1 Combo damage ×1.2 and cooldown −2s; each battle-skill Whirlpool conversion refunds five extra SP.
- Potential 2
- P2 Agility +20; Cryo damage +10%.
- Potential 3
- P3 Battle-skill multiplier ×1.1; multiple-spout Arts Susceptibility gains five percentage points.
- Potential 4
- P4 Ultimate energy requirement −15%.
- Potential 5
- P5 Ultimate multiplier ×1.15; its Waterspouts gain 80 additional percentage points of talent damage bonus.
Progression and coefficient coverage커뮤니티 정보
Skill ranks 1–12, Potentials 1–5 and combat/base talents are separated.
Base coefficients exclude Potential modifiers.
Official 1.6 clarification공식 공지
The immobilization wording was clarified; the gameplay effect did not change.
Basic attack coefficients커뮤니티 정보
Each row: hit 1 / 2 / 3 / 4 / 5 / finisher / dive, in %.
Potential 0.
- Skill rank 1
- 23 / 25 / 35 / 37 / 50 / 400 / 80
- Skill rank 2
- 25 / 28 / 39 / 40 / 55 / 440 / 88
- Skill rank 3
- 27 / 30 / 42 / 44 / 60 / 480 / 96
- Skill rank 4
- 29 / 33 / 46 / 47 / 65 / 520 / 104
- Skill rank 5
- 32 / 35 / 49 / 51 / 70 / 560 / 112
- Skill rank 6
- 34 / 38 / 53 / 55 / 75 / 600 / 120
- Skill rank 7
- 36 / 40 / 56 / 58 / 80 / 640 / 128
- Skill rank 8
- 39 / 43 / 60 / 62 / 85 / 680 / 136
- Skill rank 9
- 41 / 45 / 63 / 66 / 90 / 720 / 144
- Skill rank 10
- 44 / 48 / 67 / 70 / 96 / 770 / 154
- Skill rank 11
- 47 / 52 / 73 / 76 / 104 / 830 / 166
- Skill rank 12
- 51 / 56 / 79 / 82 / 113 / 900 / 180
Battle skill coefficients커뮤니티 정보
Each row: shot % / one Waterspout % / Arts Susceptibility % with two / three spouts.
Spouts last 3s, susceptibility 15s; refund 20 SP per Whirlpool.
Potential 0.
- Skill rank 1
- 80 / 133 / 3 / 6
- Skill rank 2
- 88 / 147 / 3 / 6
- Skill rank 3
- 96 / 160 / 3 / 6
- Skill rank 4
- 104 / 174 / 3.5 / 7
- Skill rank 5
- 112 / 187 / 3.5 / 7
- Skill rank 6
- 120 / 200 / 3.5 / 7
- Skill rank 7
- 128 / 214 / 4 / 8
- Skill rank 8
- 136 / 227 / 4 / 8
- Skill rank 9
- 144 / 240 / 4 / 8
- Skill rank 10
- 154 / 257 / 4.5 / 9
- Skill rank 11
- 166 / 277 / 4.5 / 9
- Skill rank 12
- 180 / 300 / 5 / 10
Combo skill coefficients커뮤니티 정보
Each row: damage % / cooldown seconds.
Whirlpool duration 30s.
Potential 0.
- Skill rank 1
- 107 / 14
- Skill rank 2
- 117 / 14
- Skill rank 3
- 128 / 14
- Skill rank 4
- 139 / 14
- Skill rank 5
- 149 / 14
- Skill rank 6
- 160 / 14
- Skill rank 7
- 171 / 14
- Skill rank 8
- 181 / 14
- Skill rank 9
- 192 / 13
- Skill rank 10
- 205 / 13
- Skill rank 11
- 221 / 13
- Skill rank 12
- 240 / 12
Ultimate coefficients커뮤니티 정보
Each row: total damage-over-time % / ending wave % / early wave %.
Base duration 4s; energy 90.
Wave variants are alternatives.
Potential 0.
- Skill rank 1
- 142 / 178 / 311
- Skill rank 2
- 156 / 196 / 342
- Skill rank 3
- 171 / 213 / 373
- Skill rank 4
- 185 / 231 / 404
- Skill rank 5
- 199 / 249 / 436
- Skill rank 6
- 213 / 267 / 467
- Skill rank 7
- 228 / 284 / 498
- Skill rank 8
- 242 / 302 / 529
- Skill rank 9
- 256 / 320 / 560
- Skill rank 10
- 274 / 342 / 599
- Skill rank 11
- 295 / 369 / 646
- Skill rank 12
- 320 / 400 / 700
- The cited source omits the enemy Slow percentage; it is not displayed.

