GIRLS’ FRONTLINE 2: EXILIUM · Character database

Balthilde

Balthilde

supportheavy-ammo, physicalElite

Stats

HP
2006
ATK
670
DEF
569
Detailed combat stats
Stability
10
Mobility
6
Stat basis

GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.

Skills

Quenching StrikeBasic attack

Selects one enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it.

Stability damage
2
Cooldown
0
Range
8
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Reinforcement ProtocolActive skill

Selects one empty tile within 8 tiles and summons a Defense Construct. If a Defense Construct is already on the field, teleports it to the selected tile instead. If the active skill Demolition Protocol was not used this turn, Balthilde can use Demolition Protocol once. After the Defense Construct is destroyed, the skill enters a 3-turn cooldown

Stability damage
0
Cooldown
0
Range
8
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Demolition ProtocolActive skill

Selects one empty tile within 8 tiles and summons Offense Construct. If a Offense Construct is already on the field, teleports it to the selected tile instead. If the active skill Reinforcement Protocol was not used this turn, Balthilde can use Reinforcement Protocol once. After the Offense Construct is destroyed, the skill enters a 3-turn cooldown

Stability damage
0
Cooldown
0
Range
8
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Raging ChainblastUltimate

Selects one direction and deals AoE Physical damage equal to 100% of attack to all enemy units in a cone of 6 tiles in the selected direction. Reduces the cooldown of the active skills Reinforcement Protocol and Demolition Protocol by 1 turn

Stability damage
3
Cooldown
0
Range
1
Effect area
--
Confectance cost
6
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Wrench CalibrationPassive

After launching a basic attack, Balthilde gains 1 point of Confectance Index. When an allied unit (excluding Balthilde herself) performs an active Physical attack, she also gains 1 point of Confectance Index. Up to 2 points of Confectance Index can be gained per turn. For every 1 point of Confectance Index gained, applies 1 stack of Performance Breakthrough to all Constructs. If a Construct with 10 stacks of Performance Breakthrough is destroyed, enemy targets within 3 tiles of it take Physical damage equal to 100% of the Construct's defense (does not trigger Support Attacks, Interceptions, or Counterattacks)

Stability damage
0
Cooldown
0
Range
Self
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V1 · Demolition Protocol Lv.2Fortification

The range of the Offense Construct's basic attack Disassembly Knack is increased to 5 tiles, and it applies Stress Fracture to the enemy target for 2 turns when attacking. Offense Construct gains a new passive skill, Additional Modifications: Upon summon, deals 4 points of stability damage to enemy targets within 5 tiles and applies Stress Fracture for 2 turns

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V2 · Reinforcement Protocol Lv.2Fortification

The effective range of Defense Construct is increased to 5 tiles. The passive skill Focused Maintenance gains a new effect: Allied units which end their action within 5 tiles of this unit recover HP equal to 100% of defense, 2 points of stability, and gain Defense Up I for 2 turns. The passive skill Safety Consciousness gains a new effect: Upon summon, it restores the durability of all Cover within 5 tiles

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V3 · Raging Chainblast Lv.2Fortification

Resets the cooldown of the active skills Reinforcement Protocol and Demolition Protocol. Restores HP equal to 100% of attack to all allied units and applies Load-Bearing Parts for 2 turns

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V4 · Demolition Protocol Lv.3Fortification

The skill cooldown is reduced by 1 turn. The attack and defense inheritance of Offense Construct is increased to 100%. The number of basic attacks Offense Construct can make is increased by 1

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V5 · Reinforcement Protocol Lv.3Fortification

The skill cooldown is reduced by 1 turn. The attack and defense inheritance of Defense Construct is increased to 100%. The effectiveness of the passive skill Safety Consciousness is increased. Upon summon, the HP recovery multiplier is increased to 200% and stability recovery is increased to 4 points. The effectiveness of the passive skill Focused Maintenance is increased. It is no longer limited to allied units who cannot benefit from Cover; damage taken by all allied units within range is reduced by 30% instead

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V6 · Wrench Calibration Lv.2Fortification

The damage multiplier of the basic attack Quenching Strike is increased by 5% for each point of Confectance Index Balthilde has. The effects of Performance Breakthrough are enhanced, with its attack and defense boost both increased to 5%

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Cannot Spit It OutNeural Helix key

Before an active attack, applies Stress Fracture to the enemy target for 2 turns

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
ImpatientNeural Helix key

Gains 3 points of Confectance Index at the start of the battle

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Misunderstood IntentionsNeural Helix key

At the end of Balthilde's action, applies Damage Reduction II to all allied units on the battlefield without nearby Cover for 1 turn

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Fault Elimination ModuleNeural Helix key

At the end of Balthilde's action, restores 3 points of stability to the allied Doll with the lowest stability

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Practical ModificationsNeural Helix key

Before an allied unit is attacked, Defense Construct restores 1 point of stability to them

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Mechanical ControlNeural Helix key

When there are Constructs on the battlefield, Balthilde's stability damage dealt is increased by 3 points

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Adept SmithNeural Helix key

Health Boost 5.0% The defense of this unit's physical summons is increased by 7%

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Neural Helix stat nodesNeural Helix stat nodes

1 · attack ATK +31 DEF +24 2 · health HP +85 ATK +5% 3 · attack ATK +38 DEF +33 4 · health HP +116 HP +5% 5 · attack ATK +44 DEF +43 6 · attack ATK +51 HP +151

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
EmbryoRemolding Pattern

When this unit's physical summons are on the field, allied units' defense is increased by 5%. Does not stack.

Growth Data · support
5
Growth Data · bulwark
2
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
SeedlingRemolding Pattern

Physical and phase damage taken is reduced by 5%.

Growth Data · support
8
Growth Data · bulwark
3
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
SproutRemolding Pattern

Physical damage dealt is increased by 5%.

Growth Data · sentinel
1
Growth Data · support
9
Growth Data · bulwark
4
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
ShootRemolding Pattern

Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.

Growth Data · sentinel
2
Growth Data · support
11
Growth Data · bulwark
6
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
BudRemolding Pattern

Defense is increased by 8%.

Growth Data · sentinel
2
Growth Data · support
15
Growth Data · bulwark
7
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
BlossomRemolding Pattern

At the start of the battle, selects the 2 units with the highest initial defense and increase their defense by 3%. Does not stack.

Growth Data · sentinel
3
Growth Data · support
18
Growth Data · bulwark
8
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Defense ConstructSummon stats

Published summon values; percentages remain source inheritance ratios. Missing source values are omitted.

Summon · hp
100%
Summon · attack
80%
Summon · defense
80%
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Defense Construct · Safety ConsciousnessSummon skill

Upon summon, applies Defense Up I to all allied units within 3 tiles for 2 turns, and restores HP equal to 100% of defense to them.

Range
3
Effect area
Target
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Defense Construct · Focused MaintenanceSummon skill

Cover within 3 tiles of this unit will not lose durability and allied units within range who cannot benefit from Cover damage reduction take 30% less damage.

Range
3
Effect area
Target
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Offense ConstructSummon stats

Published summon values; percentages remain source inheritance ratios. Missing source values are omitted.

Summon · hp
100%
Summon · attack
80%
Summon · defense
80%
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Offense Construct · Disassembly KnackSummon skill

Launches attack once against the nearest enemy target within 3 tiles of this unit, dealing targeted Physical damage equal to 100% of defense, and 3 points of stability damage. Such attacks can be launched 2 times per turn.

Stability damage
3
Range
3
Effect area
Target
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Offense Construct · Additional ModificationsSummon skill

Upon summon, deals 4 points of stability damage to all enemy units within 5 tiles of this unit and applies Stress Fracture for 2 turns.

Stability damage
4
Range
5
Effect area
Target
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
SourcesGFL2 HELP · skills, Neural Helix and Fortification originals · CommunitySourcesOriginal image