Centaureissi
Stats
HP- 1893
ATK- 696
DEF- 585
Detailed combat stats
Stability- 10
Mobility- 6
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Cleaning TimeBasic attack
Selects 1 target 7 tiles, dealing physical damage equal to 80% of attack
- Stability damage
- 3
- Cooldown
- 0
- Range
- 7
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Careful HospitalityActive skill
Selects 1 enemy target within 7 tiles and deals Burn damage equal to 130% of attack to them. After attacking, restores HP equal to 100% of attack to the nearest allied target (excluding the user) and gains Heat Recovery. If the enemy target is inflicted with Overburn, heals 1 additional allied target
- Stability damage
- 6
- Cooldown
- 1
- Range
- 7
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Zucchero's Special DrinkActive skill
Selects 1 allied target within 7 tiles, restoring total HP equal to 150% of attack to the target and all allied units within 3 tiles. The healing is distributed evenly among all targets. Additionally, deals AoE physical damage equal to 50% of attack to all enemies within range. If the enemy targets have Overburn, cleanses 2 of their buffs
- Stability damage
- 3
- Cooldown
- 2
- Range
- 7
- Effect area
- 3
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Afternoon Tea BreakUltimate
Restores HP equal to 100% of attack to all allies, cleanses 2 debuffs, removes Fear and Stun, and restores up to 7 points of stability index to the ally with the lowest stability index. After healing, applies Heat Recovery
- Stability damage
- 0
- Cooldown
- 0
- Range
- Map
- Effect area
- Map
- Confectance cost
- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Maid's DutyPassive
At the start of the battle, gains Heat Recovery. When the user is under the effects of Heat Recovery: Increases damage dealt by 20%. When healing, additionally heals 10% of the user's max HP. After active attacks, applies Overburn for 2 turns. When an enemy unit within range receives targeted damage from an ally, prioritize performing 1 instance of Action Support, dealing physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Heat Recovery to the allied unit. Gains 1 point of Confectance Index. This can be triggered up to 2 times per turn
- Stability damage
- 0
- Cooldown
- 0
- Range
- Self
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · Maid's Duty Lv.2Fortification
When Action Support is triggered, additionally applies Blazing Assault II and Damage Up II to the allied unit for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Maid's Duty Lv.3Fortification
When Heat Recovery is active: Increases healing by 20% and damage dealt by 40%. If the healing target has Heat Recovery, the healing increase is raised to 50%; if the attack target has Overburn, the damage dealt is increased by 50%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Careful Hospitality Lv.2Fortification
If the user has Heat Recovery, gain Thermal Cycling
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Afternoon Tea Break Lv.2Fortification
The number of debuff cleansed increases by 1, and removes Taunt, Fear, Infatuated and Stun
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Zucchero's Special Drink Lv.2Fortification
Each allied target restores at least 75% of Centaureissi's attack as HP
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Afternoon Tea Break Lv.3Fortification
Restores stability index for 2 allies with the lowest stability, then futher increase it by 1 point
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Pre-Meal DessertNeural Helix key
Gains 3 points of Confectance Index at the start of the battle
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Efficient ProcessingNeural Helix key
If an allied unit within 7 tiles enters Stability Break after taking damage, removes Heat Recovery from self and applies Heat Recovery to the allied unit
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Thorough PreparationNeural Helix key
When Heat Recovery is triggered, randomly cleanses 1 buff from the attacker. Before Heat Recovery is triggered, cleanses 2 debuffs from Centaureissi
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Lucky MenuNeural Helix key
Increases the healing multiplier of the active skill Zucchero's Special Drink by 75%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Maid's ResolveNeural Helix key
When healing an allied target with an active skill, cleanses 1 debuff. For targets with Heat Recovery, cleanses 1 additional debuff
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Comforting BlendNeural Helix key
When healing an allied target with an active skill, if the target has Heat Recovery, randomly applies 1 powerful buff to them for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Essential Hot BeveragesNeural Helix key
Health Boost +5.0% At the end of action, applies Heat Recovery to the closest allied unit without Heat Recovery. This effect has a 2-turn cooldown
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +32 DEF +25 2 · health HP +80 ATK +5.0% 3 · attack ATK +39 DEF +34 4 · health HP +110 HP +5.0% 5 · attack ATK +46 DEF +44 6 · attack ATK +53 HP +143
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Will To ProtectExpansion key
At the start of battle and after using the Ultimate Skill Afternoon Tea Break, applies Hot Sobering Tea to Centaureissi for 2 rounds. After using the active skill Zucchero's Special Drink, applies Perfect Defense to all allied units for 2 turns. When Centaureissi performs a Support Attack to cover an attack that deals Burn damage launched by allied units, Centaureissi gains 1 point of Confectance Index. This effect can be triggered up to once per turn.
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
Before an allied unit takes fatal damage, they recover HP equal to 8% of max HP. This effect can trigger up to once per turn. In addition, this effect can only trigger once per unit per turn
Growth Data · support- 5
Growth Data · bulwark- 2
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%
Growth Data · support- 8
Growth Data · bulwark- 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Burn damage dealt is increased by 5%
Growth Data · sentinel- 1
Growth Data · support- 9
Growth Data · bulwark- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied
Growth Data · sentinel- 2
Growth Data · support- 11
Growth Data · bulwark- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack and max HP is increased by 4%
Growth Data · sentinel- 2
Growth Data · support- 15
Growth Data · bulwark- 7
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
This unit's healing effects are increased by 12%
Growth Data · sentinel- 3
Growth Data · support- 18
Growth Data · bulwark- 8
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source