GIRLS’ FRONTLINE 2: EXILIUM · Character database

Colphne

Colphne

supportlight-ammo, hydroStandard

Stats

HP
1787
ATK
515
DEF
503
Detailed combat stats
Stability
10
Mobility
7
Stat basis

GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.

Skills

Quick ReactionBasic attack

Selects 1 enemy target within 6 tiles and deals physical damage equal to 80% of attack to them

Stability damage
3
Cooldown
0
Range
6
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Crisis AidActive skill

Selects 1 allied target within 6 tiles, restoring their HP equal to 100% of attack and applies Continuous Healing II and Continuous Stability Regen I to them for 1 turn. Gains 1 point of Confectance Index

Stability damage
0
Cooldown
0
Range
6
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Battlefield GlowActive skill

Selects 1 enemy target within 6 tiles, dealing Hydro damage equal to 130% of attack. Additionally, restores HP equal to 100% of attack to the allied unit with the lowest HP

Stability damage
4
Cooldown
1
Range
6
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Emergency TreatmentUltimate

Selects 1 allied target within 8 tiles, restoring their HP equal to 140% of attack and 4 points of stability, cleansing 2 debuffs from them, and removing Taunt and Fear effect

Stability damage
0
Cooldown
0
Range
8
Effect area
Target
Confectance cost
2
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Medical ContingencyPassive

When an enemy unit within range receives targeted damage from an allied unit, prioritizes performing 1 instance of Action Support, dealing Physical damage equal to 80% of attack and 3 points of stability damage to them, and applies Attack Up I to the allied unit for 2 turns. Gains 1 point of Confectance Index. This can be triggered once per turn>. When applying an active heal to an allied unit, if the target is in Stability Break, additionally restores 2 points of stability index

Stability damage
0
Cooldown
2
Range
6
Effect area
Target
Confectance cost
0
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V1 · Crisis Aid Lv.2Fortification

If the target's HP is fully restored after healing, randomly grant it 1 buff for 2 turns

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V2 · Battlefield Glow Lv.2Fortification

Gains 1 extra Action Support this turn

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V3 · Medical Contingency Lv.2Fortification

Stability index recovery increases by 2 points

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V4 · Emergency Treatment Lv.2Fortification

Increases stability index regeneration by 1 point

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V5 · Medical Contingency Lv.3Fortification

Cooldown reduced by 1 turn

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
V6 · Emergency Treatment Lv.3Fortification

Increases Stability Index Recovery by 1 point

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Doctor's OrdersNeural Helix key

The active skill Crisis Aid applies Defense Up I and Shelter to the target for 1 turn

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Quick SurgeryNeural Helix key

If an allied target enters Stability Break after being attacked, gain Movement Up II for 1 turn for self

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Emergency ExpressNeural Helix key

The effects of the active skill Battlefield Glow is enhanced. It also recovers HP to allied targets within 3 tiles

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Combat MedicNeural Helix key

When the HP of the user is above 80%, increases their attack by 10%

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Recovery at RestNeural Helix key

Randomly cleanse 1 debuff from the target after healing

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Fast RecoveryNeural Helix key

When using active heals on targets below 50% HP, increases the healing effect by 20%

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Fabricated LifeNeural Helix key

Health Boost +3.0% Before using a single target active heal, cleanses 1 random debuff from the target

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Neural Helix stat nodesNeural Helix stat nodes

1 · attack ATK +24 DEF +21 2 · health HP +75 ATK +5.0% 3 · attack ATK +29 DEF +29 4 · health HP +103 HP +5.0% 5 · attack ATK +34 DEF +38 6 · attack ATK +39 HP +135

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
Emotional Counselling ExpertExpansion key

When Colphne performing Action Support, the allied unit performing targeted attack recovers HP equal to 50% of attack and 1 point of stability

Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
EmbryoRemolding Pattern

Healing effects received by allies with 50% or lower HP is increased by 8%. Does not stack.

Growth Data · support
5
Growth Data · bulwark
2
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
SeedlingRemolding Pattern

Physical and phase damage taken is reduced by 5%.

Growth Data · support
8
Growth Data · bulwark
3
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
SproutRemolding Pattern

Hydro damage dealt is increased by 5%.

Growth Data · sentinel
1
Growth Data · support
9
Growth Data · bulwark
4
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
ShootRemolding Pattern

Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.

Growth Data · sentinel
2
Growth Data · support
11
Growth Data · bulwark
6
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
BudRemolding Pattern

Attack and max HP is increased by 4%.

Growth Data · sentinel
2
Growth Data · support
15
Growth Data · bulwark
7
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
BlossomRemolding Pattern

This unit's healing effects are increased by 12%.

Growth Data · sentinel
3
Growth Data · support
18
Growth Data · bulwark
8
Stat basis

GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.

Source
SourcesGFL2 HELP · skills, Neural Helix and Fortification originals · CommunitySourcesOriginal image