Daiyan
Stats
HP- 1616
ATK- 722
DEF- 504
Detailed combat stats
Stability- 8
Mobility- 9
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Plucking StringsBasic attack
Selects 1 enemy target within 6 tiles and deals physical damage equal to 80% of attack to them
- Stability damage
- 1
- Cooldown
- 0
- Range
- 6
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Absolute TuningActive skill
Selects 1 enemy target within 6 tiles, cleanses 1 buff, and deals physical damage equal to 150% of attack to them
- Stability damage
- 2
- Cooldown
- 0
- Range
- 6
- Effect area
- Target
- Confectance cost
- 1
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Qing Shang HarmonyActive skill
Gains 3 stacks of Tuning, as well as Pitch Perfect for 1 turn. Gains 1 instance of Extra Command
- Stability damage
- 0
- Cooldown
- 0
- Range
- Self
- Effect area
- Target
- Confectance cost
- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Ethereal ResonanceUltimate
Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 190% of attack. For every 1 stack of Tuning, reduces this skills's cooldown by 1 turn. After attacking, consumes all stacks of Tuning and gains 1 stack of Tuning permanently, up to a maximum of 3 stacks
- Stability damage
- 2
- Cooldown
- 6
- Range
- 6
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Swift HarmonyPassive
At the start of the action, gains 1 point of Confectance Index and 1 stack of Tuning. When performing an active attack against a target not protected by Cover, gains 1 point of Confectance Index. Before taking targeted damage, if the number of Tuning stacks is greater than 2, launches Interception, dealing light ammo Physical damage equal to 150% of attack and 4 points of stability damage, and permanently gains 1 stack of Tuning. This can be triggered once per turn. If the number of Tuning stacks is greater than 3, increases damage dealt by 20%
- Stability damage
- 0
- Cooldown
- 0
- Range
- Self
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · Absolute Tuning Lv.2Fortification
If the target has no buffs to cleanse when during the attack, gains 1 stack of Tuning after the attack
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Qing Shang Harmony Lv.2Fortification
Increases the number of Tuning stacks gained by 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Ethereal Resonance Lv.2Fortification
Increase the stack limit of permanent Tuning by 3 stacks
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Swift Harmony Lv.2Fortification
If the number of Tuning stacks is greater than 5, increases damage dealt by 40% instead, and stability damage dealt to the attacker before taking targeted damage increases by 2 points. The initial damage multiplier increases by 30%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Swift Harmony Lv.3Fortification
When the number of permanent Tuning stacks reaches max, ignores 15% of Cover damage reduction when attacking Exposed enemies
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Ethereal Resonance Lv.3Fortification
For every 1 enemy unit that dies on the field, gain 1 stack of Tuning permanently
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Echoing MelodyNeural Helix key
When Daiyan has Tuning, increases mobility by 1 tile
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Unfulfilled DreamsNeural Helix key
Gains 3 points of Confectance Index at the start of the battle
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Hazewalker's MelodyNeural Helix key
For each point of additional mobility before the attack, critical rate increases by 10%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Serene SerenadeNeural Helix key
If Daiyan's mobility is higher than the target's, gains 1 stack of Tuning before using an active attack
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Squad BrokenNeural Helix key
For every 3 stacks of Tuning, cleanses 1 additional buff when using the active skill Absolute Tuning
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Lasting LegacyNeural Helix key
After using Qing Shang Harmony, if a kill occurs in this turn, recovers 20% max HP and 2 points of stability index
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Shattering Stone and SilkNeural Helix key
CRIT RATE +5.0% At the start of the action, gains Movement Up I for 1 turn. This has a cooldown of 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +34 DEF +21 2 · health HP +68 ATK +5.0% 3 · attack ATK +41 DEF +29 4 · health HP +94 CRIT DMG +10.0% 5 · attack ATK +48 DEF +38 6 · attack ATK +55 HP +122
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
Damage dealt by Interceptions is increased by 8%.
Growth Data · sentinel- 2
Growth Data · vanguard- 5
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%.
Growth Data · sentinel- 3
Growth Data · vanguard- 8
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Physical damage dealt is increased by 5%.
Growth Data · sentinel- 4
Growth Data · bulwark- 1
Growth Data · vanguard- 9
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt to enemy targets with 50% or lower HP is increased by 10%.
Growth Data · sentinel- 6
Growth Data · bulwark- 2
Growth Data · vanguard- 11
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack is increased by 8%.
Growth Data · sentinel- 7
Growth Data · bulwark- 2
Growth Data · vanguard- 15
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
After inflicting a critical hit, deals 3 points of fixed stability damage to the enemy target. This effect can trigger up to 2 times per turn.
Growth Data · sentinel- 8
Growth Data · bulwark- 3
Growth Data · vanguard- 18
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source