Groza
Stats
HP- 1981
ATK- 539
DEF- 553
Detailed combat stats
Stability- 12
Mobility- 6
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Fire CommandBasic attack
Select 1 target within 7 tiles, dealing physical damage equal to 80% of attack
- Stability damage
- 4
- Cooldown
- 0
- Range
- 7
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Heavy SuppressionActive skill
Select 1 enemy target within 7 tiles, dealing physical damage equal to 130% of attack, and applies Movement Down II to them for 1 turn
- Stability damage
- 5
- Cooldown
- 0
- Range
- 7
- Effect area
- Target
- Confectance cost
- 1
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Perfect CoverActive skill
Applies 2 stacks of Shelter and Defense Up II to all allied targets within 6 tiles for 2 turns. Gains 1 point of Confectance Index for each allied target within range. Increases the Counterattack count by 2 for the turn
- Stability damage
- 0
- Cooldown
- 2
- Range
- Self
- Effect area
- 6
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Explosive BombardmentUltimate
Select 1 tile within 7 tiles of the user to launch an attack, dealing AoE physical damage equal to 90% of attack to all enemy targets within a 3x3 area and applying Movement Down II for 1 turn
- Stability damage
- 4
- Cooldown
- 0
- Range
- 7
- Effect area
- 3x3
- Confectance cost
- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Timely MaintenancePassive
When an allied unit (excluding this unit) ends their action within 7 tiles, gains 1 point of Confectance Index and applies 1 stack of Shelter to both the allied unit and this unit. For each stack of Shelter, Groza's damage increases by 5%. If an enemy within 6 tiles deals targeted damage to an allied unit , Groza launches a Counterattack, dealing physical damage equal to 80% of attack, as well as 4 points of stability damage to them. This can be triggered at most once per turn
- Stability damage
- 0
- Cooldown
- 0
- Range
- Self
- Effect area
- 7
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · Heavy Suppression Lv.2Fortification
If Stability Break is dealt, the user gains 1 point of Confectance Index and recovers 4 points of stability index
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Perfect Cover Lv.2Fortification
Restores 5 points of stability index
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Explosive Bombardment Lv.2Fortification
Damage multiplier increased by 10%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Timely Maintenance Lv.2Fortification
At the end of the action, applies Attack Down I to the enemy with the highest attack within 7 tiles for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Explosive Bombardment Lv.3Fortification
Extends the duration of Movement Down II by 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Timely Maintenance Lv.3Fortification
When possessing Shelter reduce stability damage taken by 1 point
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Multidimensional AssessmentNeural Helix key
If a Stability Break occurs, applies Defense Down I and Attack Down I, lasting for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Controlled AdvanceNeural Helix key
When using Perfect Cover, additionally applies Attack Up I for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Adaptive StrategyNeural Helix key
When self HP is below 30%, increase healing received by 50%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Firepower SuperiorityNeural Helix key
If Heavy Suppression causes the enemy target to enter Stability Break, applies Taunt to them for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Sustainable OperationsNeural Helix key
When the user is under the effects of Shelter, reduces AoE damage taken by 20%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Principles of EvasionNeural Helix key
During Stability Break, restore 20% self max HP, 5 points of stability index, and cleanse 4 debuffs from self. Triggers only once per battle
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Sustained EnduranceNeural Helix key
Health Boost +3.0% When Shelter is active, immune to displacement for 1 time. Has a cooldown of 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +25 DEF +23 2 · health HP +84 HP +5.0% 3 · attack ATK +30 DEF +32 4 · health HP +115 HP +5.0% 5 · attack ATK +35 DEF +42 6 · attack ATK +41 HP +150
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Absolute Defense's EssenceExpansion key
When using the active skill Perfect Cover, gains Absolute Defense
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
Defense for all allied units with Shelter is increased by 5%. Does not stack.
Growth Data · support- 2
Growth Data · bulwark- 5
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%.
Growth Data · support- 3
Growth Data · bulwark- 8
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Physical damage dealt is increased by 5%.
Growth Data · sentinel- 1
Growth Data · support- 4
Growth Data · bulwark- 9
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
When not protected by cover, damage taken is reduced by 5%.
Growth Data · sentinel- 2
Growth Data · support- 6
Growth Data · bulwark- 11
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Max HP is increased by 8%.
Growth Data · sentinel- 2
Growth Data · support- 7
Growth Data · bulwark- 15
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
When stability is greater than 0, damage taken by allied units (not including this unit) is reduced by 2%. This effect can stack up to 3 times.
Growth Data · sentinel- 3
Growth Data · support- 8
Growth Data · bulwark- 18
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source