Jiangyu
Stats
HP- 2014
ATK- 690
DEF- 553
Detailed combat stats
Stability- 10
Mobility- 6
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Form-Intention FistBasic attack
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it
- Stability damage
- 3
- Cooldown
- 0
- Range
- 8
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ThunderclapActive skill
Selects one enemy target within a 3x3 area and deals melee AoE Electric damage equal to 90% of attack to it and all enemy targets within a 3x3 area, as well as generating Voltage tiles for 3 turns. If this attack exploits a phase weakness, deals an additional 5 points of stability damage. After the attack, Jiangyu gains 6 tiles of Additional Movement and 1 instance of Extra Command
- Stability damage
- 5
- Cooldown
- 1
- Range
- 3x3
- Effect area
- 3x3
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Lightning SmashActive skill
Selects one enemy target within 8 tiles and deals Electric damage equal to 110% of attack to it. If the target is in Stability Break, Jiangyu gains 1 stack of Chi before this skill resolves. Jiangyu gains 2 points of Confectance Index
- Stability damage
- 3
- Cooldown
- 1
- Range
- 8
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Rolling ThunderUltimate
Selects one enemy target within 8 tiles, gains 2 stacks of Chi, and deals Electric damage that ignores Cover equal to 130% of attack to the target. Applies Positive Charge to all allied Dolls for 3 turns, cleanses 1 debuff, and removes Stun and Taunt. Jiangyu gains 1 point of Confectance Index
- Stability damage
- 4
- Cooldown
- 3
- Range
- 8
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Grand AuraPassive
At the start of the turn, Jiangyu gains 1 point of Confectance Index. At the end of the action, if Confectance Index is full, expends all points of Confectance Index and reduces the cooldown of the Ultimate skill Rolling Thunder by 1 turn. When enemy units gain Negative Charge multiple times, applies 1 stack of Voltage Sag to them for 2 turns. When allied units gain Positive Charge multiple times, applies 1 stack of Power Surge to them for 3 turns. When an enemy unit within range takes targeted damage from an allied unit, prioritizes launching 1 instance of Support Action against the target, and Jiangyu gains 1 stack of Chi. If the target's stability is greater than 0, deals Electric Damage equal to 45% of attack and 3 points of stability damage. If the target is in Stability Break, deals Electric Damage equal to 75% of attack instead. This effect can be triggered up to 2 times per turn
- Stability damage
- 0
- Cooldown
- 0
- Range
- Self
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · Grand Aura Lv.2Fortification
Support Action can be triggered 1 more time. At the start of the battle, deals 4 points of fixed stability damage to all enemy targets within 8 tiles. Voltage Sag gains a new effect: Upon receiving this effect, takes fixed damage equal to (current stacks x 10%) of the inflictor's attack. Power Surge gains a new effect: Upon receiving this effect, recovers HP equal to 10% of max HP
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Rolling Thunder Lv.2Fortification
Cooldown is reduced by 1 turn. Jiangyu gains 1 more point of Confectance Index. Restores 2 points of stability to all allied Dolls, cleanses 1 more debuff and removes Fear and Infatuated
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Lightning Smash Lv.2Fortification
Damage multiplier is increased to 140%. Damage dealt against targets afflicted with Voltage Sag is increased by 30%. Before dealing damage, cleanses 1 buff from the target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Thunderclap Lv.2Fortification
Before the attack, Jiangyu gains Attack Up II for 3 turns. When dealing stability damage, deals 5 points of fixed stability damage to all enemy targets afflicted with Negative Charge
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Lightning Smash Lv.3Fortification
Cleanses 1 more buff from the target. If the target is in Stability Break, Jiangyu performs an additional attack
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Grand Aura Lv.3Fortification
Fixed stability damage dealt at the start of the battle is increased by 4 points. When Jiangyu has Chi, Electric damage dealt is increased by 15%. Maximum stacks of Voltage Sag is increased by 3 stacks. The effect of Power Surge is changed: The amount of defense ignored when dealing Electric damage is increased to 10% and healing received is increased to 10%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Atmosphere CatalystNeural Helix key
At the start of the battle, Jiangyu gains 4 stacks of Chi
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Intercepting FistNeural Helix key
Before an enemy unit within 8 tiles makes an active attack, performs 1 instance of Interception, dealing Electric damage equal to 60% of attack and 2 points of stability damage to it. Before resolving this skill, applies Conductivity to the target for 1 turn. This effect can be triggered up to 2 times per turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Unstoppable ForceNeural Helix key
Upon being afflicted with Taunt, Fear, Infatuated, or Stun, cleanses them immediately. This effect has a cooldown of 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Calm FocusNeural Helix key
At the start of the turn, applies Positive Charge to the allied Doll with the highest attack for 3 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Opening MoveNeural Helix key
Before allied units (excluding Jiangyu) with Positive Charge make an active attack, applies Defense Down II to the target for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Elite's ComposureNeural Helix key
Stability damage taken by all allied units is reduced by 1 point
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Might Makes RightNeural Helix key
Attack Boost 5.0% Damage dealt to enemies in Stability Break is increased by 10%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +37 DEF +22 2 · health HP +81 ATK +5.0% 3 · attack ATK +45 DEF +30 4 · health HP +112 ATK +5.0% 5 · attack ATK +53 DEF +39 6 · attack ATK +61 HP +146
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Urge to PerformExpansion key
When an enemy unit enters Stability Break, it takes Electric damage equal to 90% of Jiangyu's attack (does not trigger Negative Charge). When an allied unit with 3 stacks of Power Surge deals damage, for each stack of Voltage Sag on the enemy unit, the allied unit's critical rate is increased by 2% and its critical damage is increased by 3%.
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
For every instance of Electric damage dealt by this unit, Electric damage dealt by all allied units is increased by 1%, maximum of 3%. Does not stack
Growth Data · support- 5
Growth Data · vanguard- 2
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%
Growth Data · support- 8
Growth Data · vanguard- 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Electric damage dealt is increased by 5%
Growth Data · sentinel- 1
Growth Data · support- 9
Growth Data · vanguard- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied
Growth Data · sentinel- 2
Growth Data · support- 11
Growth Data · vanguard- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack and max HP is increased by 4%
Growth Data · sentinel- 2
Growth Data · support- 15
Growth Data · vanguard- 7
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
After inflicting a critical hit, deals 3 points of fixed stability damage to the enemy target. This effect can trigger up to 2 times per turn
Growth Data · sentinel- 3
Growth Data · support- 18
Growth Data · vanguard- 8
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source