Lewis
Stats
HP- 1948
ATK- 827
DEF- 504
Detailed combat stats
Stability- 9
Mobility- 5
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
PlaytimeBasic attack
Selects one enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it
- Stability damage
- 2
- Cooldown
- 0
- Range
- 8
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Bad Guy CleanupActive skill
Selects one direction, deals AoE Burn damage equal to 80% of attack to all enemy targets in a 3x5 tile area in front, and applies Overburn for 2 turns
- Stability damage
- 2
- Cooldown
- 1
- Range
- 1
- Effect area
- --
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Surprising FunballActive skill
Selects one enemy target within 8 tiles, deals Burn damage equal to 140% of attack to it, then deals fixed damage equal to 30% of attack to both the target and all enemy targets within 3 tiles of it. Lewis gains 2 stacks of Tin Soldier's Order
- Stability damage
- 3
- Cooldown
- 1
- Range
- 8
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Toy CarnivalUltimate
Selects one enemy target within 8 tiles and deals Burn damage equal to 180% of attack to it. For each Tin Soldier on the battlefield, the damage of the attack is increased by (15% × the Rank level of that Tin Soldier). In addition, the critical rate of the attack is increased by (5% × the Rank level of that Tin Soldier)
- Stability damage
- 5
- Cooldown
- 0
- Range
- 8
- Effect area
- Target
- Confectance cost
- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Tin Soldiers on ParadePassive
At the start of battle, gains Thermal Conduction. Lewis consumes all Confectance Index, then selects the 2 closest allied Burn attributed Dolls (excluding Lewis herself) and attaches 1 Rank I Tin Soldier to them. When units with an attached Tin Soldier deal Burn damage with active skills or basic attacks, Lewis commands the Tin Soldier to perform Volley Fire on the damaged target, as well as gaining 3 points of Searing Flame and 1 point of Confectance Index. Each Tin Soldier can trigger this effect once per turn. When such units deal Burn damage, they gain 1 stack of Merit. At the end of the round, these units consume 4 stacks of Merit to increase the Rank level of their attached Tin Soldier. Rank can be increased by a maximum of once per round
- Stability damage
- 0
- Cooldown
- 0
- Range
- Self
- Effect area
- Map
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Idealistic DesignerNeural Helix key
Before performing Volley Fire, Lewis applies Overburn to the target for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Secret of Spreading SmilesNeural Helix key
The effects of the passive skill Tin Soldier on Parade are changed: It can now attach Tin Soldier to non-Burn attributed Dolls (excluding Lewis herself). They can still trigger Volley Fire even if their active skills or basic attacks do not deal Burn damage
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Protector of InnocenceNeural Helix key
The active skill Surprising Funball and the Ultimate skill Toy Carnival cleanse 1 buff from the target before they resolve
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Sunny ImaginationNeural Helix key
When attacking a target with Overburn, damage dealt is increased by 15% and Lewis applies Defense Down II to it for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Cuteness Is JusticeNeural Helix key
At the start of the turn, if there is a Tin Soldier on the battlefield with Rank greater than or equal to Rank II, the range of the active skill Surprising Funball and the Ultimate skill Toy Carnival is increased by 2 tiles for the duration of the battle
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Guardian From The CloudNeural Helix key
Units with Tin Soldiers gain 2 stacks of Merit at the end of their action
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Mighty MiracleNeural Helix key
Attack Boost 5.0% Ultimate Skill damage is increased by 10%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +39 DEF +21 2 · health HP +82 ATK +5.0% 3 · attack ATK +47 DEF +29 4 · health HP +113 ATK +5.0% 5 · attack ATK +55 DEF +38 6 · attack ATK +63 HP +147
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
Damage dealt to enemy units with Burn debuffs is increased by 5%.
Growth Data · sentinel- 4
Growth Data · vanguard- 2
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%.
Growth Data · sentinel- 6
Growth Data · bulwark- 1
Growth Data · vanguard- 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Burn damage dealt is increased by 5%.
Growth Data · sentinel- 7
Growth Data · bulwark- 2
Growth Data · vanguard- 5
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt to enemy targets in Stability Break is increased by 10%.
Growth Data · sentinel- 9
Growth Data · bulwark- 3
Growth Data · vanguard- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack is increased by 8%.
Growth Data · sentinel- 13
Growth Data · bulwark- 4
Growth Data · vanguard- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
Damage dealt by attacks that only hit 1 enemy unit is increased by 12%.
Growth Data · sentinel- 15
Growth Data · bulwark- 5
Growth Data · vanguard- 9
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
SourceSource notes
The source supplies 0 of 6 Fortification stage effects for this character. Unavailable effects are omitted and are not guessed or added to the base skills.