Mityl
Stats
HP- 2067
ATK- 831
DEF- 507
Detailed combat stats
Stability- 9
Mobility- 6
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Assault ShotBasic attack
Selects one enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it
- Stability damage
- 2
- Range
- 6
- Effect area
- Target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Squirrel HologramActive skill
Selects an enemy target (excluding summoned units) within 6 tiles and then selects an empty tile within 3 tiles of it. Summons a Copy Hologram of the target and generates Tideway tiles within 5 tiles of it for 2 turns. Up to 2 Holograms can be present at any one time. If the target is a Doll, boss or large unit, this skill summons a Self Hologram instead. Mityl can also select a Hologram within 6 tiles and teleport it to an empty tile within 5 tiles of it. After this skill, Mityl gains Extra Command. This effect can trigger a maximum of once per turn.
- Cooldown
- -2
- Range
- 6
- Effect area
- Target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Air DashActive skill
Selects a tile within a cross-shaped area of 3 to 6 tiles and lands on it, dealing Hydro damage equal to 130% of attack to the nearest enemy target within 6 tiles of the target tile. If Mityl is on a Hydro tile both before using the skill and when dealing damage, then the active skill Air Dash can be used again and its damage dealt is increased by 30%. This effect can trigger up to once per turn.
- Stability damage
- 3
- Range
- --
- Effect area
- 6
- Confectance cost
- 2
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Void FittingUltimate
Mityl gains Saturation Overflow for 2 rounds and generates Tideway tiles within 5 tiles of herself for 2 turns. After this skill, she gains Extra Command
- Cooldown
- 2
- Range
- Self
- Effect area
- 5
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Juggling MontagePassive
At the end of the allied turn, all Holograms perform 1 instance of Aligned Resonance. After Mityl or a Hologram deals Hydro damage, she gains 1 point of Confectance Index. If the attacker or the target is on a Hydro tile, she gains an additional 1 point of Confectance Index. Up to 6 points of Confectance Index can be gained in this way per turn. At the start of the battle, Mityl gains Novice Impersonator. For every 6 points of Confectance Index gained (including overflowed Confectance Index), she gains a higher Theater Rank
- Range
- Self
- Effect area
- Target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · Juggling Montage Lv.2Fortification
Aligned Resonance's damage multiplier is increased to 60% of attack. When Mityl's Theater Rank upgrades, Holograms perform 1 instance of Aligned Resonance. The amount of Confectance Index needed to upgrade the rank is reduced to 4 points. Aligned Resonance applies Defense Down II to the target for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Squirrel Hologram Lv.2Fortification
Each time Aligned Resonance is performed, Holograms gain 1 stack of Catch Me If You Can. The damage multiplier of the Self Hologram's basic attack Hologram Assault is increased to 120% of attack
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Void Fitting Lv.2Fortification
The area in which Tideway tiles are generated is expanded to 7 tiles. Saturation Overflow's attack boost is increased to 40% and it is now also applied to Holograms. If Aligned Resonance is triggered 4 or more times this round, the duration of Saturation Overflow will not be shortened
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Air Dash Lv.2Fortification
The condition to reuse the active skill now only requires being on a Hydro tile either before casting the skill or when dealing damage. The damage multiplier is increased to 160% of attack. When the skill is reused, the boost to the damage dealt by the active skill is increased to 50%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Air Dash Lv.3Fortification
After the skill, Self Holograms will perform 1 instance of Support Action which deals Hydro damage equal to 60% of attack and 2 points of stability damage. This effect can trigger up to once per turn. Damage dealt by Copy Holograms this round is increased by 100%. This effect does not stack
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Juggling Montage Lv.3Fortification
Legendary Star gains a new effect: For every 4 points of Confectance Index gained, all Holograms perform 1 instance of Aligned Resonance. When Holograms perform Aligned Resonance, they gain 1 stack of Aligned Enhancement
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Star PerformanceNeural Helix key
When the active skill Air Dash deals damage, cleanses 1 buff from the target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Mistress of DisguiseNeural Helix key
The Self Hologram can move and be manually controlled
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Triple-Axel FlipNeural Helix key
If Mityl is on a Hydro tile at the end of her action, she gains Movement Up II for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Tearjerker PerformanceNeural Helix key
When Mityl and her Holograms deal Hydro damage, applies Emotional Contamination to the target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Hundred Round DuetNeural Helix key
At the start of the battle, Mityl summons a Hologram. Both Mityl and this Hologram are simultaneously considered Dolls and summons. This Hologram has no skills and cannot take actions
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
IndistinguishableNeural Helix key
If Mityl and her Holograms are on Hydro tiles when dealing damage, damage dealt is increased by 10%. For each additional Hydro tile level, the damage multiplier is further increased by 5%.
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Mitylrat LittleNeural Helix key
CRIT RATE +5.0% If this unit is on a Hydro tile when dealing damage, damage dealt is increased by 10%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +38 DEF +21 2 · health HP +85 ATK +5.0% 3 · attack ATK +46 DEF +29 4 · health HP +117 ATK +5.0% 5 · attack ATK +54 DEF +37 6 · attack ATK +61 HP +152
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
Damage dealt to enemy targets on Hydro tiles is increased by 8%
Growth Data · sentinel- 5
Growth Data · vanguard- 1
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%
Growth Data · sentinel- 7
Growth Data · bulwark- 1
Growth Data · vanguard- 2
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Hydro damage dealt is increased by 5%
Growth Data · sentinel- 8
Growth Data · bulwark- 2
Growth Data · vanguard- 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt to enemy targets in Stability Break is increased by 10%
Growth Data · sentinel- 11
Growth Data · bulwark- 3
Growth Data · vanguard- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack is increased by 8%
Growth Data · sentinel- 15
Growth Data · bulwark- 4
Growth Data · vanguard- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
Damage dealt by attacks that only hit 1 enemy unit is increased by 12%
Growth Data · sentinel- 18
Growth Data · bulwark- 5
Growth Data · vanguard- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
SourceSelf HologramSummon stats
Published summon values; percentages remain source inheritance ratios. Missing source values are omitted.
- Summon · hp
- 100%
- Summon · attack
- 100%
- Summon · defense
- 100%
- Summon · stability
- 9
- Summon · movement
- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
SourceSelf Hologram · Hologram AssaultSummon skill
Selects an enemy target within 6 tiles and deals Hydro damage equal to 100% of attack to it
- Stability damage
- 2
- Range
- 6
- Effect area
- Target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
SourceSelf Hologram · Data ReversionSummon skill
When performing Aligned Resonance, recovers HP equal to 50% of current Max HP; Max HP is increased by 5%, to a maximum of 20%
- Stability damage
- 0
- Range
- Self
- Effect area
- Target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source