Ullrid
Stats
HP- 1519
ATK- 740
DEF- 528
Detailed combat stats
Stability- 8
Mobility- 9
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Warning ShotBasic attack
Select 1 enemy target within 5 tiles and deals physical damage equal to 80% of attack to it
- Stability damage
- 2
- Cooldown
- 0
- Range
- 5
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Hunter's SightActive skill
Selects 1 enemy target within 1 tile, dealing melee physical damage equal to 120% of attack and gains 6 tiles of Additional Movement. If the target is not killed, applies Mark of Prey for 2 turns
- Stability damage
- 1
- Cooldown
- 1
- Range
- 3x3
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Blade WhirlwindActive skill
Selects 1 enemy target within 1 tile and deals melee Physical damage equal to 90% of attack to it. Gains Whirlwind after attacking
- Stability damage
- 1
- Cooldown
- 0
- Range
- 3x3
- Effect area
- Target
- Confectance cost
- 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Hidden PursuitUltimate
Select a tile in a cross-shaped area within 5 tiles, move to that tile and deal melee physical damage equal to 180% of attack to the enemy target with the highest HP within 1 tile. Consumes all stacks of Hunter's Talent, for each stack consumed, increase damage dealt by this attack by 10%, up to 30% increase. If there are 2 stacks of Hunter's Talent or more, gains 1 stacks Camouflage for 1 turn
- Stability damage
- 2
- Cooldown
- 3
- Range
- -
- Effect area
- 1
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Optical CamouflagePassive
Gains 1 stack of Hunter's Talent and 1 point of Confectance Index after active attacks. At the end of an enemy unit’s action, if Ullrid's HP is below 30%, gains 1 stack of Camouflage for 1 turn
- Stability damage
- 0
- Cooldown
- 3
- Range
- Self
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · Blade Whirlwind Lv.2Fortification
If attacking the same target within one action, increases damage dealt by 30%. The effects of Whirlwind are enhanced. Ignores Cover damage reduction when attacking
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Optical Camouflage Lv.2Fortification
At the start of the battle, for each allied target on the field (excluding self), gain 1 stack of Hunter's Talent and 1 point of Confectance Index
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Hunter's Sight Lv.2Fortification
If the target is not killed, applies Movement Down II to the enemy target for 2 turns. When Ullrid is attacked by a target with Mark of Prey, reduces damage taken
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Hidden Pursuit Lv.2Fortification
Increase range by 2 tiles. Raise the damage increase cap to 60% by consuming Hunter's Talent
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Optical Camouflage Lv.3Fortification
Before attacking, if this unit has moved 2 tiles or more, increase attack by 20%. If Ullrid's HP is below 50%, gain Camouflage and reduce the effect's cooldown by 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Hidden Pursuit Lv.3Fortification
For every 2% of the enemy target's missing HP, increase self attack by 1% for this skill. If this kills the target, increase damage dealt by the next active attack by 30%. If there are 2 stacks of Hunter's Talent or more, gain only 1 stack of Camouflage, but Camouflage is no longer consumed after taking damage
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Swift ActionNeural Helix key
When user posseses Whirlwind, basic attacks and other active skills can be used, but it consumes an additional 2 points of Confectance Index
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Appropriate CautionNeural Helix key
Ignores 30% of the target enemy's defense when there are no other enemy units within 3 tiles of the target
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
OppressionNeural Helix key
Gains 3 points of Confectance Index at the start of the battle
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Hunter's AcuityNeural Helix key
When there are no allied units within 3 tiles of Ullrid (excluding summoned units), increases Ullrid 's critical rate by 20%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
PredationNeural Helix key
When at full health, damage dealt is increased by 15%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Ideal StateNeural Helix key
When exploiting phase weakness, gains Attack Up I for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
MangleNeural Helix key
CRIT RATE +5.0% If the enemy target's HP is not full before the attack, increase damage dealt to them by 7%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack Attack +34.0 Defense +22.0 2 · health Health +64.0 Crit Rate +10.0% 3 · attack Attack +42.0 Defense +30.0 4 · health Health +88.0 Crit DMG +10.0% 5 · attack Attack +49.0 Defense +40.0 6 · attack Attack +56.0 Health +115.0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Determined PursuitExpansion key
After using Blade Whirlwind, if the target is still alive, follow up with 1 extra instance of Physical damage equal to 90% of attack and deals 1 point of stability damage. The damage of this attack is increased by 30%. This effect can be triggered up to 3 times per turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
When performing consecutive active attacks on the same enemy target in the same turn, critical damage dealt is increased by 5%.
Growth Data · sentinel- 2
Growth Data · vanguard- 5
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%.
Growth Data · sentinel- 3
Growth Data · vanguard- 8
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Physical damage dealt is increased by 5%.
Growth Data · sentinel- 4
Growth Data · bulwark- 1
Growth Data · vanguard- 9
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt to enemy targets with 50% or lower HP is increased by 10%.
Growth Data · sentinel- 6
Growth Data · bulwark- 2
Growth Data · vanguard- 11
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack is increased by 8%.
Growth Data · sentinel- 7
Growth Data · bulwark- 2
Growth Data · vanguard- 15
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
Damage dealt to enemy units within 3 tiles is increased by 12%.
Growth Data · sentinel- 8
Growth Data · bulwark- 3
Growth Data · vanguard- 18
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source