Vepley
Stats
HP- 1851
ATK- 696
DEF- 528
Detailed combat stats
Stability- 8
Mobility- 8
Stat basis
GFL2 HELP displayed panel; level, Fortification, equipment and Neural Helix basis unspecified. Not asserted as identical across services.
Skills
Live InteractionBasic attack
Select 1 enemy target within 5 tiles and deal physical damage equal to 80% of attack to it
- Stability damage
- 1
- Cooldown
- 0
- Range
- 5
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
All Out PerformanceActive skill
Selects 1 direction, dealing Physical damage equal to 75% of attack to the first enemy target in each line within a 3x5 area in the selected direction, and knocks the target back bt 4 tiles. Simultaneously, destroys any destructible Cover outside the 3x3 tile area around the user
- Stability damage
- 1
- Cooldown
- 2
- Range
- 5
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Exclusive StageActive skill
Select 1 enemy target within 5 tiles and deal physical damage equal to 150% of attack to it. If the target is not protected by Cover, cleanse 2 of its buffs before attacking
- Stability damage
- 2
- Cooldown
- 0
- Range
- 5
- Effect area
- Target
- Confectance cost
- 1
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Infectious EnthusiasmUltimate
Selects 1 tile within 5 tiles to attack, dealing AoE physical damage equal to 100% of attack to all enemy targets within 2 tiles. Additionally, this applies Overzealous and Vulnerable II to the targets for 2 turns
- Stability damage
- 2
- Cooldown
- 0
- Range
- 5
- Effect area
- 2
- Confectance cost
- 3
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Idol TalentPassive
At the start of the action, gains 1 point of Confectance Index. For each instance of damage dealt, gains 1 point of Confectance Index. Damage dealt to targets with movement debuffs is increased by 20%. If this unit moved 5 or more tiles, applies Movement Down II to the target for 2 turns before attacking
- Stability damage
- 0
- Cooldown
- 0
- Range
- Map
- Effect area
- Target
- Confectance cost
- 0
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V1 · All Out Performance Lv.2Fortification
If 2 or more targets are hit, gain 3 tiles of Additional Movement
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V2 · Exclusive Stage Lv.2Fortification
If the target has movement debuffs, increase critical rate by 100%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V3 · Infectious Enthusiasm Lv.2Fortification
Overzealous is now applied before the attack instead of after
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V4 · Idol Talent Lv.2Fortification
If this unit moved 3 or more tiles, applies Movement Down II to the target before attacking
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V5 · Idol Talent Lv.3Fortification
If the target has movement debuffs, applies Movement Denied to them for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
V6 · Infectious Enthusiasm Lv.3Fortification
If only 1 target is hit, applies Stun for 1 turn
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Safe Viewing DistanceNeural Helix key
Increases stability damage dealt against enemy targets with movement debuffs by 2 points
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Contamination Zone TourNeural Helix key
The range of All Out Performance changes to 5x3 tiles, knockback distance changes to 1 tile
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Fortune of an IdolNeural Helix key
If there are no allied units within 6 tiles of the user, gain 1 stack of Quick Barrier at the end of the action
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Dino DashNeural Helix key
When using Exclusive Stage, ignores 10% of Cover damage reduction against targets with movement debuffs
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Stress Resistance TrainingNeural Helix key
If there is Cover nearby, reduces AoE damage taken by 20%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Stage CommitmentNeural Helix key
When applying a movement debuff to a large target, additionally deals 1 instance of fixed damage equal to 15% of attack
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Heart Melting StrikeNeural Helix key
Attack Boost 5.0% If the user's Mobility is greater than or equal to the target's, increase damage dealt by 7%
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Neural Helix stat nodesNeural Helix stat nodes
1 · attack ATK +32 DEF +22 2 · health HP +78 ATK +5.0% 3 · attack ATK +39 DEF +30 4 · health HP +107 ATK +5.0% 5 · attack ATK +46 DEF + 40 6 · attack ATK +53 HP +140
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
Idol StepsExpansion key
Attacks ignore 15% of the target's defense. If the target has movement debuffs, ignore an additional 15% of their defense. When using the active skill All-Out Performance, applies Stun and Vulnerable II to the target for 2 turns
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
EmbryoRemolding Pattern
Damage dealt to enemy units with movement debuffs is increased by 5%
Growth Data · sentinel- 2
Growth Data · vanguard- 4
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SeedlingRemolding Pattern
Physical and phase damage taken is reduced by 5%
Growth Data · sentinel- 3
Growth Data · bulwark- 1
Growth Data · vanguard- 6
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
SproutRemolding Pattern
Physical damage dealt is increased by 5%
Growth Data · sentinel- 5
Growth Data · bulwark- 2
Growth Data · vanguard- 7
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
ShootRemolding Pattern
Damage dealt to enemy targets with 50% or lower HP is increased by 10%
Growth Data · sentinel- 6
Growth Data · bulwark- 3
Growth Data · vanguard- 9
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BudRemolding Pattern
Attack is increased by 8%
Growth Data · sentinel- 6
Growth Data · bulwark- 4
Growth Data · vanguard- 13
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source
BlossomRemolding Pattern
After inflicting a critical hit, deals 6 points of fixed stability damage to the enemy target. This effect can trigger up to 1 time per turn
Growth Data · sentinel- 9
Growth Data · bulwark- 5
Growth Data · vanguard- 15
Stat basis
GFL2 HELP English original. Base skills are before Fortification upgrades. Latest database revision; regional implementation dates are not asserted.
Source