Blue Archive · Character banners & reruns
2026-10-27 banners
5 featured
상세 스테이터스
Hikari
- Position
- Middle
- EX cost
- 2
- Base accuracy
- 327
- Base evasion
- 1015
- Base critical stat
- 1065
- Base critical damage
- 200%
- Base stability
- 920
- Base range
- 550
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Buffs another ally for 32 s; reduces optional additional EX cost by two for one use.
- Sonic effectiveness bonus
- 92.7% (Lv.5)
Basic skill커뮤니티 정보
Consumes three signals to buff Strikers for 25 s; 20 s cooldown.
- Sonic effectiveness bonus
- 29% (Lv.10)
Enhanced skill커뮤니티 정보
Always active.
- Max HP increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Every two other allied EX uses buffs own attack speed for 20 s and grants one signal, up to three.
- Attack speed increase
- 30.6% (Lv.10)
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Buff-duration stat increase
- 1000 → 1900
- Unique weapon ★3 · Indoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Nozomi
- Position
- Middle
- EX cost
- 4 + 0–2
- Base accuracy
- 106
- Base evasion
- 922
- Base critical stat
- 803
- Base critical damage
- 283%
- Base stability
- 932
- Base range
- 550
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Line attack; each optional cost adds 25% damage, up to two.
Ordinary cost modifiers use base four.
- Selected-target multiplier
- 1045% (Lv.5)
- Other-target multiplier
- 147% (Lv.5)
Basic skill커뮤니티 정보
Sonic bonus for 26 s every 12 basic attacks.
- Sonic effectiveness bonus
- 53.9% (Lv.10)
Enhanced skill커뮤니티 정보
Always active.
- ATK increase
- 26.6% (Lv.10)
Sub skill커뮤니티 정보
All attacks crit; raises attack speed and critical damage rate.
- Attack speed / critical damage rate
- 25.5% / 25.5% (Lv.10)
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Critical damage increase
- 3800 (Lv.10)
- Unique weapon ★3 · Indoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Saori (Swimsuit)
- Position
- Middle
- EX cost
- 7
- Base accuracy
- 733
- Base evasion
- 761
- Base critical stat
- 209
- Base critical damage
- 200%
- Base stability
- 1332
- Base range
- 650
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Fan attack and 40 s chill on selected target.
DoT coefficient is per application, not total.
- Selected / other targets
- 833% → 1083% / 123% → 159%
- Chill multiplier
- 360% → 577%
Basic skill커뮤니티 정보
Self ATK buff every 30 s for 20 s.
- ATK increase
- 19.7% → 37.5%
Enhanced skill커뮤니티 정보
Always active.
- ATK increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Basics have 30% chance to boost chill damage for 20 s; 5 s cooldown.
- Chill damage increase
- 10.08% → 19.16%
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Mystic effectiveness bonus
- 26% → 49.4%
- Unique weapon ★3 · Outdoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Hiyori (Swimsuit)
- Position
- Back
- EX cost
- 4
- Base accuracy
- 907
- Base evasion
- 198
- Base critical stat
- 201
- Base critical damage
- 200%
- Base stability
- 1984
- Base range
- 750
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Five line shots; extra hit if all land on one enemy.
Spends one charge to redraw EX immediately.
- Combined five-shot multiplier
- 587% → 1115%
- All-hit extra multiplier
- 176% → 308%
Basic skill커뮤니티 정보
Critical damage buff every 12 basics for 30 s.
- Critical damage increase
- 29.1% → 55.3%
Enhanced skill커뮤니티 정보
Always active.
- Critical damage increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Charges 10% every 4.5 s, up to one gauge; full charge grants 30 s critical-stat buff.
- Critical stat increase
- 7.5% → 14.3%
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Piercing effectiveness bonus
- 26% → 49.4%
- Unique weapon ★3 · Outdoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Misaki (Swimsuit)
- Position
- Back
- EX cost
- 6
- Base accuracy
- 792
- Base evasion
- 188
- Base critical stat
- 264
- Base critical damage
- 200%
- Base stability
- 1081
- Base range
- 1000
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Circular damage scales with target debuff count.
- 0–1 debuffs
- 291% → 553%
- 2–3 debuffs
- 582% → 1106%
- 4+ debuffs
- 870% → 1653%
Basic skill커뮤니티 정보
Circular attack every 35 s.
- ATK multiplier
- 91.9% → 174%
Enhanced skill커뮤니티 정보
Always active.
- ATK increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Allied Explosive effectiveness bonus.
- Explosive effectiveness bonus
- 15.9% → 30.2%
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Critical damage increase
- 3800 (Lv.10)
- Unique weapon ★3 · Indoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.