Blue Archive · Character banners & reruns

2026-11-24 banners

4 featured

상세 스테이터스

Student · combat profile

Ibuki (Swimsuit)

커뮤니티 정보
Role
Supporter
Position
Back
Attack type
Explosive
Armor type
Special Armor
Weapon type
AR
EX cost
0 → 3
Costs by EX form/use sequence, not skill-rank progression.
Base accuracy
635
Base evasion
818
Base critical stat
244
Base critical damage
200%
Base stability
1647
Base range
1000
Base cost recovery
700
Stat basis

Japanese guide data.

Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.

HP/ATK/DEF/healing omitted because source growth assumptions are unclear.

Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.

Unique-weapon effects are separate, not added to base values.

EX skill커뮤니티 정보

Selects up to 2 Striker friends and redraws EX; later buffs their critical damage for 28 s, +0.2× with shell flower.

Conflicting shell gain wording omitted.

Critical damage increase
31.9% → 60.7%
Basic skill커뮤니티 정보

Every 30 s after selection:20 s role buffs; doubled for same-role friends,25 s with shell flower.

Tank DEF / attacker crit dmg / healer healing
7.9% → 15.1%
Supporter regeneration coefficient
7.5% → 14.3%
Enhanced skill커뮤니티 정보

Always active.

Healing stat increase
14% → 26.6%
Sub skill커뮤니티 정보

Allied cost recovery increase.

Cost recovery increase
10.6% → 20.2%
Unique weapon upgrades커뮤니티 정보

Student ★5 unlocks the unique weapon.

Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.

Non-percent values are game stat units.

Unverified effects omitted.

Unique weapon ★3 · Urban affinity
SS
  • Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
  • The source calls shell accumulation a consumption, contradicting its counter mechanics. The three-shell gain rule is not asserted.
  • For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Student · combat profile

Iroha (Swimsuit)

커뮤니티 정보
Role
Attacker
Position
Middle
Attack type
Explosive
Armor type
Special Armor
Weapon type
HG
EX cost
4
Base accuracy
101
Base evasion
971
Base critical stat
203
Base critical damage
200%
Base stability
980
Base range
650
Base cost recovery
700
Stat basis

Japanese guide data.

Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.

HP/ATK/DEF/healing omitted because source growth assumptions are unclear.

Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.

Unique-weapon effects are separate, not added to base values.

EX skill커뮤니티 정보

Guaranteed crit applies 15 s mark; stores 1.5× partner damage, detonating on expiry/recast as fixed damage capped at 120% initial hit.

ATK multiplier
881% → 1674%
Basic skill커뮤니티 정보

Every 35 s buffs own and partner ATK for 30 s.

ATK increase
13.7% → 26.1%
Enhanced skill커뮤니티 정보

Always active.

Critical damage increase
14% → 26.6%
Sub skill커뮤니티 정보

At start chooses another highest-critical-damage Striker as partner, prioritizing attackers; increases own ATK.

ATK increase
13.2% → 25.2%
Unique weapon upgrades커뮤니티 정보

Student ★5 unlocks the unique weapon.

Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.

Non-percent values are game stat units.

Unverified effects omitted.

Unique weapon ★3 · Urban affinity
SS
  • Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
  • For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Student · combat profile

Neru (Uniform)

커뮤니티 정보
Role
Attacker
Position
Front
Attack type
Piercing
Armor type
Elastic Armor
Weapon type
SMG
EX cost
1 → 4
Costs by EX form/use sequence, not skill-rank progression.
Base accuracy
107
Base evasion
993
Base critical stat
655
Base critical damage
245%
Base stability
1288
Base range
450
Base cost recovery
700
Stat basis

Japanese guide data.

Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.

HP/ATK/DEF/healing omitted because source growth assumptions are unclear.

Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.

Unique-weapon effects are separate, not added to base values.

EX skill커뮤니티 정보

Marks 70 s duel with +0.2× damage to opponent.

Changed EX gains 1 spirit then attacks; cap 5, reset when duel ends.

ATK multiplier
773% → 1469%
Basic skill커뮤니티 정보

Self buff every 35 s for 25 s.

Piercing effectiveness bonus
31% → 58.8%
Enhanced skill커뮤니티 정보

Basic range +100 and ATK increase.

ATK increase
11.2% → 21.2%
Sub skill커뮤니티 정보

Raises damage dealt; each spirit adds 0.35× to changed EX damage.

Damage dealt increase
12.7% → 24.2%
Unique weapon upgrades커뮤니티 정보

Student ★5 unlocks the unique weapon.

Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.

Non-percent values are game stat units.

Unverified effects omitted.

Unique weapon ★2 · ATK increase
577 (Lv.10)
Unique weapon ★3 · Urban affinity
SS
  • Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
  • For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Student · combat profile

Rio

커뮤니티 정보
Role
Supporter
Position
Back
Attack type
Mystic
Armor type
Elastic Armor
Weapon type
HG
EX cost
2
Base accuracy
714
Base evasion
1151
Base critical stat
828
Base critical damage
225%
Base stability
1201
Base range
1000
Base cost recovery
700
Stat basis

Japanese guide data.

Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.

HP/ATK/DEF/healing omitted because source growth assumptions are unclear.

Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.

Unique-weapon effects are separate, not added to base values.

EX skill커뮤니티 정보

Copies an allied EX for one use and draws it; copy costs base−1, minimum 0.

Buffs target ATK for 20 s.

ATK increase
35.4% → 51.4%
Basic skill커뮤니티 정보

Single hit and 19 s DEF debuff every 30 s.

ATK multiplier
185% → 297%
DEF reduction
19.6% → 25.5%
Enhanced skill커뮤니티 정보

Always active.

ATK increase
14% → 26.6%
Sub skill커뮤니티 정보

Allied ATK increase.

ATK increase
9.1% → 17.3%
Unique weapon upgrades커뮤니티 정보

Student ★5 unlocks the unique weapon.

Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.

Non-percent values are game stat units.

Unverified effects omitted.

Unique weapon ★2 · Buff-duration stat increase
1000 → 1900
Unique weapon ★3 · Indoor affinity
SS
  • Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
  • For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.