Blue Archive · Character banners & reruns
2026-12-01 banners
4 featured
상세 스테이터스
Sena (Casual)
- Position
- Middle
- EX cost
- 5
- Base accuracy
- 322
- Base evasion
- 136
- Base critical stat
- 805
- Base critical damage
- 200%
- Base stability
- 972
- Base range
- 650
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Circular allied regeneration for 32 s; coefficient per application.
- Healing multiplier
- 53% (Lv.5)
Basic skill커뮤니티 정보
Every 40 s increases own healing and attack speed for 30 s.
- Healing stat increase
- 35.3% (Lv.10)
- Attack speed increase
- 35.3% (Lv.10)
Enhanced skill커뮤니티 정보
Always active.
- ATK increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Doubles basic-attack radius and changes its multiplier.
- ATK multiplier
- 83.8% (Lv.10)
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Healing stat increase
- 1637 (Lv.10)
- Unique weapon ★3 · Urban affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Juri (Part-Time)
- Position
- Front
- EX cost
- 3
- Base accuracy
- 649
- Base evasion
- 220
- Base critical stat
- 466
- Base critical damage
- 200%
- Base stability
- 1832
- Base range
- 350
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Single hit,16 s chill and 3.1 s fear.
Chill ratio is per application, not total.
- ATK multiplier
- 703% (Lv.5)
- Chill multiplier
- 118% (Lv.5)
Basic skill커뮤니티 정보
Every 45 s increases incoming healing for self and lowest-HP other ally for 32 s.
- Incoming healing increase
- 33.8% (Lv.10)
Enhanced skill커뮤니티 정보
Always active.
- Max HP increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Self-heal when crowd-controlled.
- Healing multiplier
- 185% (Lv.10)
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Max HP increase
- 8367 (Lv.10)
- Unique weapon ★3 · Outdoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Nagusa
- Position
- Back
- EX cost
- 4
- Base accuracy
- 915
- Base evasion
- 196
- Base critical stat
- 793
- Base critical damage
- 245%
- Base stability
- 1964
- Base range
- 750
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Single hit,1–3× with higher target remaining-HP ratio.
- ATK multiplier
- 540% (Lv.5)
Basic skill커뮤니티 정보
Sonic bonus for 21 s every 12 basics.
- Sonic effectiveness bonus
- 57.8% (Lv.10)
Enhanced skill커뮤니티 정보
Always active.
- Critical damage increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Increases critical stat during EX.
- Critical stat increase
- 57.4% (Lv.10)
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Critical damage increase
- 3800 (Lv.10)
- Unique weapon ★3 · Urban affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Niya
- Position
- Back
- EX cost
- 4
- Base accuracy
- 777
- Base evasion
- 1059
- Base critical stat
- 849
- Base critical damage
- 245%
- Base stability
- 1104
- Base range
- 1000
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Circular 26 s DEF debuff; damage scales with enemy count inside.
- DEF reduction
- 33.3% (Lv.5)
- Enemies ≤3 / 4–6 / ≥7
- 349% / 495% / 699% (Lv.5)
Basic skill커뮤니티 정보
Every 30 s circular damage and 20 s crit-damage resistance debuff.
- ATK multiplier
- 280% (Lv.10)
- Crit-damage resistance reduction
- 22.5% (Lv.10)
Enhanced skill커뮤니티 정보
Always active.
- ATK increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Allied cost recovery increase.
- Cost recovery increase
- 20.2% (Lv.10)
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · ATK increase
- 707 (Lv.10)
- Unique weapon ★3 · Urban affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.