Blue Archive · Character banners & reruns
2027-01-26 banners
5 featured
상세 스테이터스
Tsumugi
- EX cost
- 3
- Base accuracy
- 103
- Base evasion
- 232
- Base critical stat
- 206
- Base critical damage
- 200%
- Base stability
- 1356
- Base range
- 350
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Circular damage and confusion; this EX cannot crit.
- ATK multiplier
- 337% → 640%
- Extra multiplier: medium/small
- 317% → 603%
- Confusion duration
- 2.9s → 5s
Basic skill커뮤니티 정보
Self-heal every 40 s.
- Healing multiplier
- 99% → 158%
Enhanced skill커뮤니티 정보
Always active.
- Max HP increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Raises accuracy; reduces damage taken for 19 s after EX.
- Accuracy increase
- 173 → 329
- Damage taken reduction
- 17.7% → 33.6%
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★3 · Urban affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Eri
- Position
- Back
- EX cost
- 5
- Base accuracy
- 844
- Base evasion
- 190
- Base critical stat
- 209
- Base critical damage
- 200%
- Base stability
- 1900
- Base range
- 750
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Single target; consumes two charges from unenhanced EX kills to empower.
Extra multiplier unverified.
- ATK multiplier
- 720% → 1368%
Basic skill커뮤니티 정보
Every 35 s: single-target damage and crit-damage resistance reduction for 28 s.
- ATK multiplier
- 204% → 327%
- Crit-damage resistance reduction
- 21.6% → 28%
Enhanced skill커뮤니티 정보
Always active.
- ATK increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Sonic bonus; each unenhanced EX kill grants one charge, up to two.
- Sonic effectiveness bonus
- 25.9% → 49.2%
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Sonic effectiveness bonus
- 49.4% (Lv.10)
- Unique weapon ★3 · Urban affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Kanoe
- Position
- Front
- EX cost
- 3
- Base accuracy
- 630
- Base evasion
- 228
- Base critical stat
- 210
- Base critical damage
- 200%
- Base stability
- 1900
- Base range
- 350
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Self regeneration for 20 s; removes one debuff.
Listed ratio is per application, not total healing.
- Healing multiplier
- 50.5% → 96%
Basic skill커뮤니티 정보
Every 30 s: circular damage and critical resistance reduction for 20 s.
- ATK multiplier
- 61.9% → 117%
- Critical resistance reduction
- 11.1% → 21.1%
Enhanced skill커뮤니티 정보
Always active.
- Max HP increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Adds recovery for each other Heavy Armor Striker, up to three.
- Cost recovery increase
- 180 → 342
- Additional per eligible ally
- 44 → 85
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Max HP increase
- 8664 (Lv.10)
- Unique weapon ★3 · Indoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Miyako (Swimsuit)
- Position
- Front
- EX cost
- 2
- Base accuracy
- 521
- Base evasion
- 1264
- Base critical stat
- 208
- Base critical damage
- 200%
- Base stability
- 1340
- Base range
- 350
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Single-target damage and 50 s crit-damage resistance reduction; conflicting data limits damage to max rank.
- ATK multiplier
- 487% (Lv.5)
Basic skill커뮤니티 정보
Self evasion increase every 30 s for 25 s.
- Evasion increase
- 18.4% → 35%
Enhanced skill커뮤니티 정보
Always active.
- Max HP increase
- 14% → 26.6%
Sub skill커뮤니티 정보
After 50 evades, increases recovery for 10 s.
- Cost recovery increase
- 332 → 630
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Evasion increase
- 160 → 304
- Unique weapon ★3 · Indoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
- Game 8 and archived SchaleDB disagree on EX Lv.1 damage and crit-damage resistance values; disputed values omitted.
Saki (Swimsuit)
- Position
- Back
- EX cost
- 4
- Base accuracy
- 420
- Base evasion
- 189
- Base critical stat
- 210
- Base critical damage
- 200%
- Base stability
- 1324
- Base range
- 750
- Base cost recovery
- 700
Stat basis
Japanese guide data.
Base table contains non-growth accuracy/evasion-type values before equipment, bond, weapon and skill bonuses.
HP/ATK/DEF/healing omitted because source growth assumptions are unclear.
Skills: Lv.1→EX Lv.5/others Lv.10; single-rank values are verified only at that rank.
Unique-weapon effects are separate, not added to base values.
EX skill커뮤니티 정보
Single-target damage; reduces DEF, ATK and critical resistance for 50 s.
- ATK multiplier
- 290% → 552%
- Each of the three debuffs
- 10.9% → 20.8%
Basic skill커뮤니티 정보
Fan attack every 15 basics; extra damage to medium enemies.
- ATK multiplier
- 195% → 371%
- Extra multiplier versus medium
- 97.7% → 185%
Enhanced skill커뮤니티 정보
Always active.
- Accuracy increase
- 14% → 26.6%
Sub skill커뮤니티 정보
Raises ATK of self and Special students.
- ATK increase
- 16.1% → 30.6%
Unique weapon upgrades커뮤니티 정보
Student ★5 unlocks the unique weapon.
Weapon ★2 adds an enhanced-skill effect; ★3 improves terrain.
Non-percent values are game stat units.
Unverified effects omitted.
- Unique weapon ★2 · Debuff-duration stat increase
- 1000 → 1900
- Unique weapon ★3 · Indoor affinity
- SS
- Skill descriptions are editorial summaries/translations of community guides, not certified official localization.
- For KR/global this is a Japanese-version reference, not confirmation of local balance or upgrade availability. Forecast schedule status is unchanged.
Chinese name display
Students whose official Chinese names have not been verified are explicitly labeled with their Japanese original names.
These labels are not claimed as official Chinese names or confirmed translations.