Sextans
原文ステータス
HP- 2014
攻撃力- 740
防御力- 536
戦闘詳細ステータス
体勢値- 9
移動力- 9
数値の基準
GFL2 HELP掲載値。レベル・凸・装備・ニューラルヘリックス条件の記載なし。各サーバー同一値とは断定しない。
スキル
Dreamscape Finale通常攻撃 · 原文 · EN
Selects one neemy target within 1 tile, dealing melee Physical damage equal to 80% of attack to it
- 体勢ダメージ
- 2
- 射程
- 1
- 効果範囲
- Target
Sanctuary Laudsアクティブスキル · 原文 · EN
Selects one direction, deals AoE melee Electric damage equal to 90% of attack, and applies Blood Kiss to all enemy targets in a 3x9 tile forward-facing area. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area. After this skill resolves, Sextans gains 6 tiles of Additional Movement and can use the active skill Death Knell.
- 体勢ダメージ
- 3
- 射程
- 1
- 効果範囲
- --
Death Knellアクティブスキル · 原文 · EN
Selects one direction, deals AoE melee Electric damage equal to 90% of attack to all enemy targets within a 3x9 tile area to the sides and front of Sextans, and generates Voltage tiles that last for 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Restores HP equal to 90% of attack to all allied units within the effective area and cleanses 1 debuff from them. After the skill resolves, if an enemy target has Blood Kiss, additionally deals 1 instance of melee Electric damage with the same damage multiplier to it. Sextans gains 1 stack of Rigor Sanguis and removes the target's Blood Kiss. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis.
- 体勢ダメージ
- 4
- 射程
- 1
- 効果範囲
- --
Midnight Vespers必殺技 · 原文 · EN
Selects one tile within a cross-shaped area of 4 to 8 tiles, lands on the selected tile, deals AoE melee Electric damage equal to 120% of attack to all enemy targets within the 3-tile-wide path, and applies Blood Kiss to them. After the skill resolves, generates Voltage tiles that last 3 turns. The damage multiplier is increased by 10% for each stack of Rigor Sanguis possessed by Sextans. Before this skill resolves, applies Lacerating Wound to all enemy targets within the effective area for 2 turns and applies Amaranth Brand to all allied units on the battlefield for 2 turns. After this skill resolves, Sextans gains 6 tiles of Additional Movement and she can use the active skill Death Knell.
- 体勢ダメージ
- 5
- クールダウン
- 1
- 射程
- --
- 効果範囲
- Target
Requiemパッシブ · 原文 · EN
Damage dealt by all Blade-wielding Dolls is increased by 10% and mobility for all Electric-attributed Dolls or Blade-wielding Dolls is increased by 1 tile (if multiple conditions are met, the effect only triggers once). When an enemy unit dies or suffers Stability Break, Sextans gains 1 stack of Rigor Sanguis. Depending on the Grade of the target, Sextans additionally gains 0/1/2 stacks of Rigor Sanguis. When an allied unit (excluding Sextans herself) attacks with a Blade, Sextans expends 1 point of Confectance Index and performs Sanguine Emblem. At the start of the turn, if Sextans' Confectance Index is not full, recovers all Confectance Index and applies Carmine Emblem to enemy units which ended their action on Electric tiles.
- 射程
- Self
- 効果範囲
- Target
V1 · Death Knell Lv.2凸強化 · 原文 · EN
If an enemy target is hit, Sextans performs 1 instance of Sanguine Emblem and gains 1 point of Confectance Index. After the skill resolves, Sextans gains 2 stacks of Rigor Sanguis.
V2 · Midnight Vespers Lv.2凸強化 · 原文 · EN
Width is increased by 2 tiles. The effects of Amaranth Brand are enhanced: The increase of stability damage dealt and stability ignored are increased to 5 points. When dealing Electric or melee damage, for each stack of Rigor Sanguis possessed by Sextans, the damage boost is increased to 5% (if multiple conditions are met, the effect only triggers once).
V3 · Requiem Lv.2凸強化 · 原文 · EN
The mobility increase for all Electric-attributed Dolls or Blade-wielding Dolls is increased to 2 tiles (if multiple conditions are met, the effect only triggers once) and they ignore blocking by enemy units. The effects of Rigor Sanguis are enhanced: The maximum conversion of overcap critical rate converted to attack, healing, and critical damage is increased to 45%. The effect of Sanguine Emblem is enhanced: For each stack of Rigor Sanguis, the boost in damage multiplier is increased to 4%. The effect of Carmine Emblem is enhanced: Melee damage taken is increased to 10%.
V4 · Midnight Vespers Lv.3凸強化 · 原文 · EN
Before this skill resolves, applies Electric Boost II to all allied units for 2 turns. After this skill resolves, Sextans gains Stealth for 2 turns
V5 · Death Knell Lv.3凸強化 · 原文 · EN
The damage and healing multiplier is increased by 30%. Number of debuffs cleansed is increased by 1. Blood Kiss is no longer removed
V6 · Requiem Lv.3凸強化 · 原文 · EN
At the start of the battle, Sextans gains 5 stacks of Rigor Sanguis, and the maximum critical rate cap of Rigor Sanguis is increased to 75%. The damage multiplier of Sanguine Emblem is increased to 90% and its damage dealt ignores 30% of the target's defense. It no longer expends Confectance Index. When Sextans' Confectance Index is full, melee damage dealt by all allied units is increased by 15%.
Contractor's Bondニューラルヘリックス・キー · 原文 · EN
At the start of the battle, gains 1 stack of Rigor Sanguis for each Electric-attributed Doll or Blade-wielding Doll on the battlefield (if multiple conditions are met, the effect only triggers once)
Hushed Inscriptionニューラルヘリックス・キー · 原文 · EN
Before an allied unit with Amaranth Brand makes an active attack, applies Defense Down II to the target for 2 turns
Pocketwatch Calibrationニューラルヘリックス・キー · 原文 · EN
Before Sanguine Emblem resolves, cleanses 1 buff from the target.
Withered Covenantニューラルヘリックス・キー · 原文 · EN
Damage taken by enemy units in Stability Break is increased by 7%
Red Velvet Canopyニューラルヘリックス・キー · 原文 · EN
After an allied unit (excluding Sextans) attacks with a Blade, generates Voltage tiles within 1 tile of the target
Black Swan Featherニューラルヘリックス・キー · 原文 · EN
Stability damage dealt by all allied units is increased by 1 point
Stigmataニューラルヘリックス・キー · 原文 · EN
Critical Damage 5.0% Melee damage dealt is increased by 10%
Neural Helix stat nodesニューラルヘリックス能力値ノード · 原文 · EN
1 · attack ATK +34 DEF +23 2 · health HP +85 ATK +5.0% 3 · attack ATK +42 DEF +31 4 · health HP +117 HP +5.0% 5 · attack ATK +49 DEF +41 6 · attack ATK +56 HP +152
Embryoリモールディングパターン · 原文 · EN
For every instance of Electric damage dealt by this unit, Electric damage dealt by all allied units is increased by 1%, maximum of 3%. Does not stack.
素材 · sentinel- 2
素材 · support- 5
Seedlingリモールディングパターン · 原文 · EN
Physical and phase damage taken is reduced by 5%.
素材 · sentinel- 3
素材 · support- 8
Sproutリモールディングパターン · 原文 · EN
Electric damage dealt is increased by 5%.
素材 · sentinel- 4
素材 · support- 9
素材 · bulwark- 1
Shootリモールディングパターン · 原文 · EN
Damage dealt by all allied units is increased by 4%, maximum of 3 stacks. The effect's potency is progressively reduced by 1% each time a new stack is applied.
素材 · sentinel- 6
素材 · support- 11
素材 · bulwark- 2
Budリモールディングパターン · 原文 · EN
Attack and max HP is increased by 4%.
素材 · sentinel- 7
素材 · support- 15
素材 · bulwark- 2
Blossomリモールディングパターン · 原文 · EN
At the start of the battle, the 2 allied units with the highest attack have their attack increased by 3%. Does not stack.
素材 · sentinel- 8
素材 · support- 18
素材 · bulwark- 3