Voymastina
原文ステータス
HP- 1819
攻撃力- 844
防御力- 528
戦闘詳細ステータス
体勢値- 12
移動力- 7
数値の基準
GFL2 HELP掲載値。レベル・凸・装備・ニューラルヘリックス条件の記載なし。各サーバー同一値とは断定しない。
スキル
Dread Ultimatum通常攻撃 · 原文 · EN
Selects one enemy target wtihin 8 tiles adn deals Physical damage equal to 80% of attack to it
- 体勢ダメージ
- 3
- クールダウン
- 0
- 射程
- 8
- 効果範囲
- Target
- 調律指数消費
- 0
Sirius Fallアクティブスキル · 原文 · EN
Selects one enemy target within 8 tiles and deals AoE Physical damage equal to 120% of attack to it and all enemy targets within 3 tiles of it. Passive: When an enemy unit within attack range takes targeted damage from an allied unit, Voymastina performs 1 instance of Support Action, dealing AoE Physical damage equal to 100% of attack and 3 points of stability damage to the target and all enemy units within 3 tiles of it. This effect can be triggered once per turn
- 体勢ダメージ
- 3
- クールダウン
- 0
- 射程
- 8
- 効果範囲
- 3
- 調律指数消費
- 0
Eye of the White Mastiffアクティブスキル · 原文 · EN
Voymastina gains Wolf's Eye for 2 rounds. After skill usage, she gains Extra Command. Passive: At the start of the battle, deals Physical damage that ignores cover equal to 100% of attack and 3 points of stability damage to the closest 5 enemy targets on the battlefield. Voymastina is immune to damage and fixed damage, lasting until the end of this passive effect
- 体勢ダメージ
- 0
- クールダウン
- 1
- 射程
- Self
- 効果範囲
- 8
- 調律指数消費
- 0
Pile Bunker必殺技 · 原文 · EN
Selects a direction and deals AoE melee Physical damage that ignores cover equal to 200% of attack to all enemy units within a forward-facing 1×2 tile area in the selected direction. After skill usage, Voymastina gains Extra Movement. Passive: When an enemy unit within attack range takes targeted damage from an allied unit, Voymastina performs 1 instance of Support Action, charges to an empty tile within a 2-tile wide area of the target's tile, then deals targeted melee Physical damage that ignores cover equal to 150% of attack and 3 points of stability damage to it. If there are no empty tiles to charge to, shoots the enemy target to deal damage instead. This effect can trigger up to 1 time per turn
- 体勢ダメージ
- 5
- クールダウン
- 1
- 射程
- 1
- 効果範囲
- --
- 調律指数消費
- 0
Mastiff's Pledgeパッシブ · 原文 · EN
Voymastina is immune to displacement and mobility debuffs.\nVoymastina does not benefit from cover protection, but damage taken is reduced by 30%. When stability is greater than 0, this damage reduction is increased to 80%. When dealing Physical damage, ignores 50% of the target's defense. After using an active skill or basic attack, Voymastina gains 2 points of Confectance Index. At maximum Confectance Index, consumes all points of Confectance Index and gains Predator's Principle
- 体勢ダメージ
- 0
- クールダウン
- 0
- 射程
- Self
- 効果範囲
- Target
- 調律指数消費
- 0
V1 · Sirius Fall Lv.2凸強化 · 原文 · EN
Damage multiplier is increased to 180%, stability damage dealt is increased by 2 points, and the size of the area-of-effect is increased by 2 tiles. Damage multiplier of the passive effect is increased to 150%, stability damage dealt is increased by 1 point, and the size of the area-of-effect is increased by 2 tiles
V2 · Pile Bunker Lv.2凸強化 · 原文 · EN
Before this skill's active and passive attacks resolve, Voymastina's attack is increased by 10% for 1 round. In addition, applies Crumble to the target for 2 rounds
V3 · Eye of the White Mastiff Lv.2凸強化 · 原文 · EN
The duration of Wolf's Eye is increased by 1 round, the damage multiplier is increased to 130%, and the limit on total triggers is removed. In addition, it gains a new effect: if any new enemy unit spawns within Voymastina's attack range, deals targeted damage equal to 130% of attack and 1 point of stability damage to it. Damage multiplier of the passive effect is increased to 300%, the number of targets is increased to 10, and applies Stun for 1 turn after the attack resolves. Before this skill's active and passive attacks resolve, applies Dismay to the target for 2 turns
V4 · Sirius Fall Lv.3凸強化 · 原文 · EN
New passive effect: When performing any kind of Support Action, Voymastina gains 1 stack of Cooperative Hunt
V5 · Pile Bunker Lv.3凸強化 · 原文 · EN
Damage multiplier is increased to 300%. If Voymastina has Predator's Principle, her attack is increased by 30%. Before this skill's active and passive attacks resolve, applies Defense Down II to the target for 2 turns
V6 · Mastiff's Pledge Lv.2凸強化 · 原文 · EN
Mobility is increased by 2 tiles. At the start of the battle, Voymastina gains Venator. Every round, if Voymastina uses 2 or more active skills or passive effects to deal damage, she gains Venator or refreshes its duration. For each Support Attack performed, Voymastina gains 1 stack of Hunting Rhythm. When Voymastina's attack is increased, increases her defense equal to 50% of the corresponding attack increase value, to a maximum increase of 30% of her initial defense. When dealing Physical damage, the amount of the target's defense ignored is increased to 125%
Shrapnel Canopyニューラルヘリックス・キー · 原文 · EN
When the active skill Sirius Fall and its passive effect hit a Boss unit or 3 or more enemy targets, Voymastina gains Quick barrier
Broad Visionニューラルヘリックス・キー · 原文 · EN
After triggering the passive effect of the Ultimate skill Pile Bunker, Voymastina gains Movement Up II for 2 turns
All-Range Predationニューラルヘリックス・キー · 原文 · EN
The range of all Support Action is changed to cover the entire map and damage dealt to non-Boss units is increased by 30%.
Solo Killニューラルヘリックス・キー · 原文 · EN
When the active skill Sirius Fall and its passive effect hits only 1 enemy target, damage dealt is increased by 20% and stability damage dealt is increased by 2 points
Lordslayerニューラルヘリックス・キー · 原文 · EN
Before making an attack, Voymastina gains Reversed Assault for 3 turns
Scars Are Powerニューラルヘリックス・キー · 原文 · EN
After being attacked, damage dealt by the next use of the Ultimate skill Pile Bunker is increased by 15%
Shredding Legatoニューラルヘリックス・キー · 原文 · EN
Attack Boost 5.0% When dealing melee damage, Physical damage dealt is increased by 10% for 1 round
Neural Helix stat nodesニューラルヘリックス能力値ノード · 原文 · EN
1 · attack ATK +30 DEF +22 2 · health HP +77 ATK +5.0% 3 · attack ATK +48 DEF +30 4 · health HP +105 ATK +5.0% 5 · attack ATK +56 DEF +40 6 · attack ATK +64 HP +137
Embryoリモールディングパターン · 原文 · EN
When dealing melee damage, damage dealt is increased by 8%
素材 · sentinel- 5
素材 · vanguard- 1
Seedlingリモールディングパターン · 原文 · EN
Physical and phase damage taken is reduced by 5%.
素材 · sentinel- 7
素材 · bulwark- 1
素材 · vanguard- 2
Sproutリモールディングパターン · 原文 · EN
Physical damage dealt is increased by 5%.
素材 · sentinel- 8
素材 · bulwark- 2
素材 · vanguard- 3
Shootリモールディングパターン · 原文 · EN
Damage dealt to enemy targets in Stability Break is increased by 10%.
素材 · sentinel- 11
素材 · bulwark- 3
素材 · vanguard- 4
Budリモールディングパターン · 原文 · EN
Attack is increased by 8%.
素材 · sentinel- 15
素材 · bulwark- 4
素材 · vanguard- 4
Blossomリモールディングパターン · 原文 · EN
Damage dealt by attacks that only hit 1 enemy unit is increased by 12%.
素材 · sentinel- 18
素材 · bulwark- 5
素材 · vanguard- 6