Papasha
原文属性
生命值- 1893
攻击力- 802
防御力- 528
详细战斗属性
稳态指数- 9
移动力- 5
属性基准
GFL2 HELP页面值,未注明等级、椎体、装备或神经螺旋条件;不据此断言各区服相同。
技能
Warning Shot普通攻击 · 原文 · EN
Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 60% of attack to them
- 稳态伤害
- 3
- 冷却
- 0
- 射程
- 6
- 效果范围
- Target
- 导染指数消耗
- 0
Honor Guard主动技能 · 原文 · EN
Selects 1 enemy target within 6 tiles, dealing AoE Physical damage equal to 80% of attack to the target and all enemy targets within 1 tile. If the selected target's stability index remains greater than 0 after the attack, the City Warden gains Courage to Endure for 3 turns
- 稳态伤害
- 2
- 冷却
- 0
- 射程
- 6
- 效果范围
- 1
- 导染指数消耗
- 2
Joint Breakthrough主动技能 · 原文 · EN
Selects 1 tile within 6 tiles, cleansing 2 debuffs from the user, as well as all control, Command Prohibition effects, and the Frigid effect from the City Warden. The City Warden moves to the selected tile and attacks the closest enemy to Papasha, dealing Physical damage equal to 150% of attack. This attack has an additional 50% damage boost against Large Targets. After using this skill, the City Warden will not move independently for the remainder of the turn. This skill cannot be used if the City Warden is undergoing Self-Repair
- 稳态伤害
- 3
- 冷却
- 0
- 射程
- 6
- 效果范围
- Map
- 导染指数消耗
- 4
Heart of Protection制胜技 · 原文 · EN
Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 150% of attack. The City Warden gains Tenacity to Withstand for 2 turns. Before the attack, for each buff the user has, the City Warden gains 1 random attack buff, up to a maximum of 2 buffs, lasting for 2 turns
- 稳态伤害
- 3
- 冷却
- 2
- 射程
- 6
- 效果范围
- Target
- 导染指数消耗
- 0
United Guards被动 · 原文 · EN
At the start of the battle, summons a City Warden near the user. After either the user or the City Warden attacks, the user gains 1 point of Confectance Index. When the user lands a critical hit, the City Warden's next attack receives a 20% critical rate boost. Similary, when the City Warden lands a critical hit, the user's next attack gains a 20% critical rate boost
- 稳态伤害
- 0
- 冷却
- 0
- 射程
- Self
- 效果范围
- Target
- 导染指数消耗
- 0
V1 · Honor Guard Lv.2椎体强化 · 原文 · EN
The duration of the City Warden's Self-Repair is reduced by 1 turn. After the user is healed, the City Warden restores HP equal to 20% of its max HP. The stability requirement for the target has been removed. The effects of Courage to Endure is enhanced: Ignores 30% of defense when attacking Large Targets
V2 · Joint Breakthrough Lv.2椎体强化 · 原文 · EN
The casting range is expanded to the entire battlefield, and this attack is guaranteed to deal a critical hit. At the end of the turn, the City Warden launches 1 more instance of Counter Terrorism Support on the nearest enemy target
V3 · United Guards Lv.2椎体强化 · 原文 · EN
When the City Warden is summoned, its critical rate is increased by 30%, and critical damage by 20%. At the start of the battle, the user gains 3 stacks of Power of Unity. At the end of the action, the user gains 1 stack of Power of Unity
V4 · Heart of Protection Lv.2椎体强化 · 原文 · EN
The effects of Tenacity to Withstand are enhanced: Increases the damage taken by the target up to 80%. The potency of random attack buffs is amplified, and the maximum number of attack buffs gained is increased to 3 buffs. For every more than 1 stack of Power of Unity. it counts as 1 independent buff
V5 · United Guards Lv.3椎体强化 · 原文 · EN
The City Warden gains Security Monitoring
V6 · Heart of Protection Lv.3椎体强化 · 原文 · EN
The City Warden gains Tenacity to Withstand permanently at the start of the battle. Heart of Protection now applies Resolve to Defend for 2 turns
Glory With Us神经螺旋固键 · 原文 · EN
When using the active skill Honor Guard to attack a Large Target, increases damage dealt by 20%. The stability damage of the City Warden's active skill Counter Terrorism Support is increased by 2 points
Vow to Defend神经螺旋固键 · 原文 · EN
When the City Warden is undergoing Self-Repair, Papasha's damage dealt is increased by 20%
Unwavering Conviction神经螺旋固键 · 原文 · EN
The City Warden is unable to move independently, but its attack is increased by 10%
Final Assault神经螺旋固键 · 原文 · EN
When the active skill Joint Breakthrough deals damage, if there are no enemy units within 3 tiles around the City Warden, damage dealt is increased by 10%
I'll Learn It神经螺旋固键 · 原文 · EN
At the start of the turn, if Papasha has less that or equal to 1 buff that can be cleansed, she gains 1 random buff that can be cleansed for 1 turn
Strength in Unity神经螺旋固键 · 原文 · EN
At the start of the turn, the unit with the lower attack between the user and the City Warden gains Accolade's Brilliance for 1 turn
Brilliant Medal神经螺旋固键 · 原文 · EN
Attack Boost 5.0% Increases damage dealt by allied unit's support skills (excluding self) by 10%. Can trigger at most once per turn
Neural Helix stat nodes神经螺旋属性节点 · 原文 · EN
1 · attack ATK +37 DEF +22 2 · health HP +80 ATK +5.0% 3 · attack ATK +45 DEF +30 4 · health HP +110 ATK +5.0% 5 · attack ATK +53 DEF +40 6 · attack ATK +61 HP +143
Unbreakable Walls扩展键 · 原文 · EN
Damage dealt by the City Warden is increased by 50%. When the City Warden is on the battlefield, damage dealt by all allied physical summons is increased by 30%. At the end of the action, gains Damage Reduction III for 1 turn. Confectance cost of the active skill Joint Breakthrough is reduced by 3 points. When the skill is cast, the City Warden gains 2 stacks of Steelforged.
Embryo烙印拓展 · 原文 · EN
Damage dealt by this unit's Physical Summons is increased by 8%
材料 · sentinel- 4
材料 · vanguard- 2
Seedling烙印拓展 · 原文 · EN
Physical and phase damage taken is reduced by 5%
材料 · sentinel- 6
材料 · bulwark- 1
材料 · vanguard- 3
Sprout烙印拓展 · 原文 · EN
Physical damage dealt is increased by 5%
材料 · sentinel- 7
材料 · bulwark- 2
材料 · vanguard- 5
Shoot烙印拓展 · 原文 · EN
Damage dealt to enemy targets in Stability Break is increased by 10%
材料 · sentinel- 9
材料 · bulwark- 3
材料 · vanguard- 6
Bud烙印拓展 · 原文 · EN
Attack is increased by 8%
材料 · sentinel- 13
材料 · bulwark- 4
材料 · vanguard- 6
Blossom烙印拓展 · 原文 · EN
Damage dealt by attacks that only hit 1 enemy unit is increased by 12%
材料 · sentinel- 15
材料 · bulwark- 5
材料 · vanguard- 9
City Warden召唤物属性 · 原文 · EN
Published summon values; percentages remain source inheritance ratios. Missing source values are omitted.
- 召唤物 · hp
- 80%
- 召唤物 · attack
- 110%
- 召唤物 · stability
- 9
- 召唤物 · movement
- 5
City Warden · Explosion Prevention Measures召唤物技能 · 原文 · EN
At the end of the turn, the City Warden will move independently to seek Cover. The City Warden's healing received is reduced by 100% and it cannot receive shields. When Papasha is healed, the City Warden restores 10% of its max HP. When the City Warden takes fatal damage, it enters the Self-Repair state for 2 turns.
- 射程
- Self
- 效果范围
- Target
City Warden · Counter Terrorism Support召唤物技能 · 原文 · EN
After Papasha attacks an enemy target, the City Warden will follow up with a Support Attack on the same target, dealing Physical damage equal to 80% of attack.
- 稳态伤害
- 3
- 射程
- Map
- 效果范围
- Target
City Warden · Security Monitoring召唤物技能 · 原文 · EN
At the end of the action, attacks the enemy target within the map that has used a basic attack or an active skill, dealing Physical damage equal to 40% of attack to them. This effect can activate up to 1 time per turn.
- 稳态伤害
- 3
- 射程
- Map
- 效果范围
- Target